This is a fan art of Nintendo´s Yoshi. I made this one in Blender 2.83 and rendered it with Cycles. I sculpted only a high poly model of the character. Retopology was not needed, because I don´t want to animate it. I used vertex colors and some procedual maps for texturing and shading. I learned a lot on this project, especialy because recorded every step this time and saw this that I can improve in my workflow next time. There is a timelapse video which you can enjoy, if you like.
Here are also some different colors I tried:
A widescreen version: