# You Used To Call Me On My Shell Phone

**URL:** <https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618>\
**Category:** Finished Projects\
**Tags:** featured, simulation, lighting, blender2-80, animation\
**Created:** [May 29, 2022, 11:32am UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618 "2022-05-29T11:32:56Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Mycelium3D](https://blenderartists.org/user_avatar/blenderartists.org/mycelium3d/32/932731_2.png) [@Mycelium3D](https://blenderartists.org/u/Mycelium3D)\
**Post date:** [May 29, 2022, 11:32am UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/1 "2022-05-29T11:32:56Z")

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![Test 3 - Cleaned-studio-studio](https://blenderartists.org/uploads/default/original/4X/d/c/7/dc7525d5396f60ccfad8ff75d04b2dba93ae6795.jpeg)

Hi everyone,

I created this piece in 2020. I used Blender, Flip Fluids, and After Effects for compositing.

The technical stats:

- Resolution: 600
- Subdivisions: 1
- Particle scale: 1.1
- Turned on Foam, bubbles, spray and dust particles on.
- 3 million Wavecrest emission rate
- 1 million turbulence emission rate
- 500K dust emission rate
- Spray emission speed 1, min energy speed 1, max energy speed 10
- Max particles 12 million.

Total Cache: 120gb

Total Bake Time: 24 hours

Total Render Time: 24+ hours (Multiple crashes, had to render out in multiple passes)

Let me know if you have any questions.

I’m also open to any collaborations and/or commissions, feel free to hit me up.

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**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [May 29, 2022, 6:28pm UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/2 "2022-05-29T18:28:26Z")

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Brilliant, thanks for sharing it! 🙂

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**Author:** ![roland1](https://blenderartists.org/letter_avatar_proxy/v4/letter/r/57b2e6/32.png) [@roland1](https://blenderartists.org/u/roland1)\
**Post date:** [May 29, 2022, 6:57pm UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/3 "2022-05-29T18:57:02Z")

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Very cool. Anything with a sea turtle in it gets my vote. 🙂

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**Author:** ![AprilD.Shelton](https://blenderartists.org/user_avatar/blenderartists.org/aprild.shelton/32/875953_2.png) [@AprilD.Shelton](https://blenderartists.org/u/AprilD.Shelton)\
**Post date:** [May 29, 2022, 9:47pm UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/4 "2022-05-29T21:47:22Z")

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Nice pun. 😃 Awesome work!

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**Author:** ![DNorman](https://blenderartists.org/user_avatar/blenderartists.org/dnorman/32/24845_2.png) [@DNorman](https://blenderartists.org/u/DNorman)\
**Post date:** [May 29, 2022, 11:48pm UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/5 "2022-05-29T23:48:23Z")

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I love it when things make me smile, this one did, great turtle!

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**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [June 3, 2022, 7:50am UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/6 "2022-06-03T07:50:45Z")

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I featured you on BlenderNation, have a great weekend!

> **[Best of Blender Artists: 2022-22](https://www.blendernation.com/2022/06/03/best-of-blender-artists-2022-22/)**
>
> Every week, hundreds of artists share their work on the Blender Artists forum. I’m putting some of the best work in the spotlight in a weekly post here on BlenderNation.

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**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [June 8, 2022, 11:01am UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/7 "2022-06-08T11:01:07Z")

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You’re on the #featured row! 👍

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**Author:** ![TerraSkilll](https://blenderartists.org/user_avatar/blenderartists.org/terraskilll/32/920716_2.png) [@TerraSkilll](https://blenderartists.org/u/TerraSkilll)\
**Post date:** [June 8, 2022, 11:38am UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/8 "2022-06-08T11:38:28Z")

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Amazing work, congrats!

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**Author:** ![marcatore](https://blenderartists.org/user_avatar/blenderartists.org/marcatore/32/20313_2.png) [@marcatore](https://blenderartists.org/u/marcatore)\
**Post date:** [June 8, 2022, 11:54am UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/9 "2022-06-08T11:54:35Z")

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Really nice!!!

Congratulations.

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**Author:** ![SteffenD](https://blenderartists.org/user_avatar/blenderartists.org/steffend/32/22018_2.png) [@SteffenD](https://blenderartists.org/u/SteffenD)\
**Post date:** [June 8, 2022, 11:58am UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/10 "2022-06-08T11:58:02Z")

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What a brilliant idea, and a marvelous execution!

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**Author:** ![butcho](https://blenderartists.org/user_avatar/blenderartists.org/butcho/32/849390_2.png) [@butcho](https://blenderartists.org/u/butcho)\
**Post date:** [June 8, 2022, 1:00pm UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/11 "2022-06-08T13:00:45Z")

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haha…cool. Great work. 😀 👍

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**Author:** ![Nathan\_Taliaferro](https://blenderartists.org/user_avatar/blenderartists.org/nathan_taliaferro/32/856776_2.png) [@Nathan\_Taliaferro](https://blenderartists.org/u/Nathan_Taliaferro)\
**Post date:** [June 8, 2022, 2:33pm UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/12 "2022-06-08T14:33:50Z")

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Oh my gosh, this is awesome. Wow, the color, the sims - love love it.

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**Author:** ![sundialsvc4](https://blenderartists.org/letter_avatar_proxy/v4/letter/s/ecae2f/32.png) [@sundialsvc4](https://blenderartists.org/u/sundialsvc4)\
**Post date:** [June 8, 2022, 6:12pm UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/13 "2022-06-08T18:12:22Z")

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That is just insanely _ **cute.** _ 😃 And totally original.

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**Author:** ![dororo](https://blenderartists.org/user_avatar/blenderartists.org/dororo/32/933930_2.png) [@dororo](https://blenderartists.org/u/dororo)\
**Post date:** [June 9, 2022, 3:38am UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/14 "2022-06-09T03:38:24Z")

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Brilliant~Cute and Cool!!

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**Author:** ![magicwand](https://blenderartists.org/user_avatar/blenderartists.org/magicwand/32/927048_2.png) [@magicwand](https://blenderartists.org/u/magicwand)\
**Post date:** [June 9, 2022, 4:40am UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/15 "2022-06-09T04:40:17Z")

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Amazing!! 😀

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**Author:** ![Bosansx](https://blenderartists.org/user_avatar/blenderartists.org/bosansx/32/887769_2.png) [@Bosansx](https://blenderartists.org/u/Bosansx)\
**Post date:** [June 9, 2022, 8:58am UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/16 "2022-06-09T08:58:17Z")

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👌 Refreshing!! the waves a mixture of calculation and video inlay? but the movements of the turtle seem incoherent to me…

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**Author:** ![AviIfrah24](https://blenderartists.org/user_avatar/blenderartists.org/aviifrah24/32/924367_2.png) [@AviIfrah24](https://blenderartists.org/u/AviIfrah24)\
**Post date:** [June 23, 2022, 3:05am UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/17 "2022-06-23T03:05:56Z")

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Oh my GOD! 🤩  
Are u kidding me?  
I was just scrolling through the gallery and I saw this!!  
How did u come up with this idea?  
Omg just look at the detail and the sim its just CRAZY!! 🌟  
Great Job!

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**Author:** ![sliX](https://blenderartists.org/user_avatar/blenderartists.org/slix/32/1270673_2.png) [@sliX](https://blenderartists.org/u/sliX)\
**Post date:** [July 4, 2022, 7:18am UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/18 "2022-07-04T07:18:13Z")

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Awesome work! Only critique I have is, i guess it would look even better when there is some motion on the table and the background. Just some movement of the leaves in the wind in the bg and maybe some little motion on the leaves on the table, just to give it a little more balance.

nontheless, the waves/ocean-scene is just incredible. I really, REALLY like the whole idea. Good work, mate!

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**Author:** ![Klectecca](https://blenderartists.org/user_avatar/blenderartists.org/klectecca/32/855973_2.png) [@Klectecca](https://blenderartists.org/u/Klectecca)\
**Post date:** [July 6, 2022, 9:05pm UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/19 "2022-07-06T21:05:56Z")

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Very nice work! I love diorama-style renders. This is also a good way to utilize the limited scale of high detail fluid sims. 120gb of cached data and a 24 hour sim… you can imagine how heavy a full beach scene would be!

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**Author:** ![bartv](https://blenderartists.org/user_avatar/blenderartists.org/bartv/32/1477233_2.png) [@bartv](https://blenderartists.org/u/bartv)\
**Post date:** [December 26, 2022, 11:43am UTC](https://blenderartists.org/t/you-used-to-call-me-on-my-shell-phone/1382618/20 "2022-12-26T11:43:41Z")

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Congratulations, this work has been nominated for the ‘Best of Blender Artists 2022’ award in the #animation category! [You can vote for it here](https://blenderartists.org/t/boba-2022-voting-animation/1428294).
