Is there a way to make an object folow anothers location and z axis rotation only? I have this game and I don’t want it to do the up down of the other object, I just want the left right motion of it, I’m trying to do this using vertex parent, but that eliminates all of its rotation completely. I’m not sure how to do this.
You can do this by Python.
or
You can parent an emtpy to the freely rotating object (with a little offset on the x- or y-axis).
Then apply an TrackTo actuator to the z-rotation object with deactivated 3D tracking.
I hope it helps
Yeah, I haven’t tried python( I suck at it) But the track to idea I have tried, and since I’m trying to get this to work on a camera and a base object it screws the whole cam up.