z-Curve-Sweeper for Blender 3.0+ (Curve-to-Mesh with superpowers)

Hi, the explanation for the “Flip” in tilt is same reason as here:

Looks like you’re attempting an intersect bevel - That’s not something I’ve managed to achieve (tried and failed). A general solution is beyond my current capabilities, so I would try maybe fake it with a circular pofile? Donno.

Will make another attempt at solution sometime but can’t promise anything. :man_shrugging:

Sorry for unsatisfactory answer.

Good luck.