Hiya. I’m hekping out a friend to do some shots that he’s going to finish in After Effects, so he wants a few passes, incliding z-depth for DOF. I’ve set up a camera with an empty controlling the DOF distance.
The problem is this. When we rendered a single image of the subject close up to the camera, the z-depth pass did have some info in it. However, if the subject isn’t right up to the camera, the pass comes out all white (which means all blurred)! The DOF empty is positioned correctly (at the depth of the subject). I’m using an empty to conrtol Focal Length too, if that’s got anything to do with it.
We’re using Blender 2.57.
What are we doing wrong?