Zarya - My First Blender Artwork

POV: It’s 6:59 AM. The crisp morning air is permeated only by the sound of birds; joined by your laptop’s fan. The light of the Sun, signalling a new day (or even another day), spills on in; warmly enveloping everything around like a thick blanket.

A new day is beginning, but there is just one glaring problem: it’s too early to arise and start the day. Yet it’s simultaneously too late to retire and doze off for the next.

So now, at this time, the focus shifts on simply being in the moment: focusing neither on the bygone, nor on what’s to come. A kind of beautiful limbo.

In all seriousness, this is my very first original Blender artwork. I’m thinking of (hopefully) doing this a bit more, even though it’s probably gonna remain a hobby for me (secondary to college). I’ve been working on this mostly on-and-off (alongside assignments) over the past few weeks up until now.

With that being said, though, I’m still quite new to Blender (and this site too :blenderartists:). While I’ve tried my best here, it’s not quite 100% perfect. As such, I’d want feedback on what I’ve done well and what I can improve on from you guys.

I’d rather not swamp you with too many details for now; but with all being said, I hope you like it.
—YanguMametchi


Extra Tidbits

The scene was done in Blender 4.5.9 LTS and rendered with Cycles; it took 32m:28.39s on a laptop-spec RTX 3050 with 6GB of VRAM. I NEVER used any AI whatsoever in the process of making this scene. Just my raw, unadulterated human wits :wink:

Attribution Information

Laptop by Aullwen is licensed under CC BY 4.0.
PlayStation 2 by Smoggybeard is licensed under CC BY-NC-SA 4.0.
The rest of the assets were sourced from Poly Haven (CC0), AmbientCG (CC0), BlendSwap (CC0), and Poliigon (royalty-free).

15 Likes

Nice job on the lighting and subtle reflections.:hammer_and_pick:
I think a bit more detail on the glass of windows would be nice, but they are already very good.
I love that you actually put something on the computer instead of leaving it black.:joy:

2 Likes

This looks really good, the lighting works really well for the scene you are trying to create. The shadows and reflections also really help to make it look like the scene you described in your post.

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On that note, the screen image is unsimulated; it was taken from a real VM. If you’re interested, the process for that was:

  1. boot up a live ISO image (in this case, Debian w/ GNOME) in a virtual machine;
  2. arrange and set up the windows;
  3. take a screenshot;
  4. done!

I could’ve faked it, but it would’ve looked like garbage, took me too much time/effort, or both.

3 Likes

That’s really smart, I will have to remember that trick.:+1:
(thank you for sharing!)

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If you also put the screenshot in the emission slot and increase the intensity a bit, additional light will be emitted from the screen.

Did you model any of the assets yourself?

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It’s a neat trick, but I believe that simulates an OLED screen; I was looking to simulate a regular LCD here.

Although, granted, I can’t really try it out yet as I’m on vacation (not telling you where) and I’ve left my laptop at home; it’ll have to wait until after I return back.

Not really; the only things I modelled myself were:

  1. the fence outside,
  2. the plate on the table (but not the pastry!), and:
  3. the blanket.

I sourced the rest of the assets for this scene from a range of sites (see ‘Attribution Information’).

2 Likes

Great job on the plate it contrasts the donuts quite well.
The scene also feels very cozy I think the light coming through the window also helps ground it.

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I featured you on BlenderNation, have a great weekend!

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Imagine a completely dark room with a laptop switched on inside – it will always illuminate the room, regardless of the display technology and even if the brightness is turned down significantly. Therefore: An active screen ALWAYS adds light to the room :slight_smile:

3 Likes