I hate blenders version of dynamesh
My opinion is that
Ok i use ZBrush and also Blender, i try it and even I like very much.
BUT, think about this HOW soft can say that have dynamesh ?
Blender is a modeler or better : " A versatile suit for 3D cinema productions", not a Digital Sculpture specialized soft.
So you say that you hate dynamesh in Blender, ok but impossible to have a dyna like ZBrush 
it is surprising that there is already and that works fine!!,
and allows users those who have not paid the ZB license, to still have an advanced sculpture system and FOR free;) is important.
I love zbrush’s version of dynamesh
Yes AMAZING tool! But is possible because ZBrush have a a different way of managing the polygons, has to do with the “pixol” but I honestly do not know specifically the thing.
Well my prefer tool, (and i think the REAL power and versatility),is the ZSPHERE; great great tool to pose, and animate, and rigging, and sculpting:spin:
I hate zbrush’s UI and Mouse controls
Zbrush is made to work with Graphic TABLET, impossible work fine without it.
Is sample for real! Because the ZBrush is professional tool, and ALL the professional sculptor work with a Intuos or Cintiq or others, impossible without.
So say “hate” for a general mouse control, in no sense because with mouse, you use the soft " improperly". 
Work on ZB with table is another planet, you find it online at good price (no need a prof table for work!)
For interface, yes all the people say this at the beginning.
ZB have a “difference” interface, but it is totally re-configurable, so you can put all the Task in any place!!
Don’t work with original interface, ZB is made to CUSTOM interface, to your desire. 
At the beginning you are in bad feeling ya!, but just use a few months to see who is the fastest interface ever made in 3D.
Is the fastest UI if you use table.