Zenvo st1

Hello im starting a new project of st1. Its my 4th car im going to model :slight_smile: (experience in blender- about 5 months)

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and right now i have a problem with texture on my logo ;/ any help?

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I fixed problem

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The model is looking good, however where the two halves of the body join together you have bumps (can usually be sorted by applying the mirror modifier and using the Smooth tool).

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corected few things

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Im preaty heppy from my results :slight_smile: one of my first modeled cars look not bad IMO :wink:

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Very nice work! I’ve followed the production of the Zenvo ST1 since it was announced a few years ago as I really like the design of the bodywork and you’ve done it justice. As this is a WIP, I hope you don’t mind me suggesting some basic representative engine parts showing through the grills at the front so that you don’t see the black hole there now. I’d love to see this composited into a photo, are you planning on doing that?

Are you finishing the roof off above the windshield? I’ve always wondered how one can stop a hard edge like that… (near the end of the bonnet)

thx for suggestions :slight_smile: if ill learn how to composite it into a photo ill do it :slight_smile:

SMCars.net are giving away some HDRi’s so I’d grab them while they’re available. :RocknRoll:

Im working with mirors now. Can someone give my a .blend with a nice glossy carbon material?

Small update, need more complex scene

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Finished studio followed by tut. Just need few more tweaks and samples (400 right now)

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Another render
600 passes

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Corected previous render. I have few things to change in modeling and then i want to model engine to look good on renders

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How did you do the mesh grille in the bumper?