Avenger
(Avenger)
January 17, 2007, 4:11am
1
—OVERLORD model (20-01-2007)—
600 000 verts
—HYDRALISK (14-01-2007)—
My first try of Sculpt Mode - Maqs’ work inspired me to use it
About 12 hours of work and 15 minutes of rendering (first image)
Athlon64 3000+, 768 MB ram
Multires Level 4 = 1 300 000 verts (.blend weighs 200 MB without compression )
MORE RENDERS:
http://muody.xt.pl/index.php?s=hydra
delt0r
(delt0r)
January 17, 2007, 5:09am
2
Very Impresive. I have a model of that thing. Do you plan to texture it etc?
ecgilboy
(ecgilboy)
January 17, 2007, 5:10am
3
Nice looking alien there…
Avenger
(Avenger)
January 17, 2007, 5:31am
4
I planned to texture it, but I had to delete Multires - 0.7 GB of RAM is not much enough ;]
vitaliy
(vitaliy)
January 17, 2007, 7:00am
5
wow he really looks like the real thing, nice modeling skills u got there, i still cant grasp the sculpt mode in blender
system
(system)
January 17, 2007, 7:03am
6
haha…he looks like a thug lizard…nice work…5 starz…
Avenger
(Avenger)
January 17, 2007, 7:48am
7
thanks… now I’m modelling Overlord - a harder thing to create, even if it doesn’t look to be
Numarul7
(Numarul7)
January 17, 2007, 8:40am
9
Why do ya` make this ugly things All in nature are nice and estetic even a worm is estetic!
Mrr…
Ok looks ok but you modeled the base or used an model and touched with sculpt ?
Avenger
(Avenger)
January 17, 2007, 8:45am
10
I modelled a 30k verts base, using Blizzard’s 2d sketch and then sculped.
reynante
(Reynante Martinez)
January 17, 2007, 5:49pm
11
Keeeewl! I’m starting to miss the game. Yay! =)
Claws
(Claws)
January 18, 2007, 3:47am
12
Very nice indeed! I hope you decide to texture it later on and even make more SC models
free_ality
(free_ality)
January 18, 2007, 7:56am
13
whoa! Friggin awesome man. 5 stars for sure!
Avenger
(Avenger)
January 19, 2007, 12:27am
14
I’m sculping an Overlord now - but, due to strange bug in Mutires, I’ll have to start again from base model…
BlackBoe
(BlackBoe)
January 19, 2007, 5:19am
15
Dude, ow, that sucks that you lost it all, cause that was looking really good.
I know what that is, though, I think. Did you add or remove vertices? Cause you should only start sculpting once you’re DONE done the base model.
Avenger
(Avenger)
January 19, 2007, 9:43am
16
it was a bug in the Multires
new model!
(LOOK TWO POSTS BELOW)
Solid view mode: http://images14.fotosik.pl/44/3b7c020060e236a4.jpg
Boogiem4n
(Boogiem4n)
January 20, 2007, 8:04am
17
woa, its just fantastic. what polycoun has this monster
BlackBoe
(BlackBoe)
January 20, 2007, 8:07am
18
And that, ladies and gentlemen, is why Sculpt is awesome. Nice work. Actually, now that I look at it, a couple peices of it look a little deformed, like the clay you were using was smooshed out of shape before it was dry, mostly with the scales on the shell. Most of it is great, though.
Avenger
(Avenger)
January 20, 2007, 8:42am
19
600 000 vert… half of hydralisk… finished! now I’ll try to TEXTURE IT
sorry that it isn’t in Gallery, but I want to make also a scene for Hydra and Overlord