A zombie goblin vampire reanimated by Frankenstein.
Based on a great drawing by Kevin Keele.
I departed from my usual cartoon-style comfort zone for this 3D sculpture. It was an interesting endeavour.
Used Blender’s new Cycles (X) version for rendering. Love the addition of anisotropy and IOR to the SubSurface Scattering.
Black and white comic? Big round eyes? Monster with long sharp overlapping jutting out teeth?
I think I’m think of Shel Silverstein. The only other thing I might be thinking of is Crimson (a comic book).
Here are some Blender viewport captures of the dreaded Zombie Goblin Vampire. I sculpted it for one viewpoint and lighting condition, so there’s no detail in some areas that aren’t visible in the rendering, such as the mouth’s inside.
Also, I kept the face predominantly symmetrical, as the final 45-degree viewpoint provides enough visual variation.