Zombie object?

While checking the console, I received this message:

The objects listed where at some point destroyed using the “end object” actuator. Does anyone happen to know what a zombie object is?:confused: Things are working fine. I’m just not sure what I’m supposed to know from that.

I’m not sure how the bge programmers reference zombies, but its usually an object which has a zero reference count but isn’t freed. Sometimes this is done strategically to detect objects which are attempting to access the zombie.

Like the noun, its a dead/alive analogy

This usually happens when you have the properties of this object enabled for debug.

I see. Thanks!