I have begun a learning project in the BGE, where I plan to focus primarily on coding and game logic. I am currently interested in the help of 3d modelers who are interested in seeing their builds in-game. You will be credited of course!
The game is based off of the idea of Left 4 Dead. You begin your hectic struggle in a previously safe, but now compromised building. You must now quickly explore the zombie infested level in order to find the new safe house.
Below is a link to a video that shows some work I have completed including simple zombie AI, a working health meter, damage dealt by zombie, basic player movement with keys and mouse, restart screen on death, and completion screen once in safehouse zone. Enjoy :
If you are a builder, experienced or not, I would be interested in your help to create a variety of zombie characters preferably rigged (walk and attack animations appreciated) in which I will give different characteristics to (fast or strong/ different abilities, etc), as well as level design. I plan to have a fairly large sized map with many enter able buildings and a variety of designs as well as misc items such as lamp posts, foliage such as bushes, grass, and trees.
PM me or post in thread if interested.
THIS IS AN EDUCATIONAL PROJECT
But I would like to completely finish it and make it into a standalone game and put it online for all to play.