I’m always looking for better ways to create simple base meshes and I came across this cool app called “Skinny”. Unfortunately it’s not for Blender 2.5
If Blender 2.5 had an option under “Envelope” bones where you could convert the bones to a mesh, then a person could easily build a ZSphere type of armature and use it as a base mesh.
Unfortunately I’m not a programmer so I don’t know how much work it would be to add an option to convert the “Envelope” bones to a mesh but it sure would be a great feature for allowing you to quickly create all types of base meshes that a person could then use for sculpting.
What do you think. Is this even a possibility?
Blender Envelope Bones