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Just an idea, but looking at your work so far, I imagined not a flat skull but a full-dimension one. Now, I mean this in the sense that is seems the skull should be behind the plate but isn’t. I.e, you would render the image in layers with the plate in one and the skull farther away in another. Just out of my head, take it or leave it.

I’m not sure what your getting at. I’ve planned to make the skull 3D, but I don’t understand the layer thing?

Looks good so far, from a fellow airsofter :stuck_out_tongue: