# \#code

**URL:** https://blenderartists.org/tag/code/153.md

[Latest](https://blenderartists.org/latest.md) · [Categories](https://blenderartists.org/categories.md) · [Tags](https://blenderartists.org/tags.md)

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## [PieMaster - \[Addon\] \[$\]](https://blenderartists.org/t/piemaster-addon/1640056)

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**Author:** [@pitiwazou](https://blenderartists.org/u/pitiwazou)\
**Replies:** 176\
**Last updated:** [October 14, 2026, 3:19pm UTC](https://blenderartists.org/t/piemaster-addon/1640056 "2026-10-14T15:19:03Z")

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PieMaster lets you build your own menus for your workflow, using Blender’s tools or tools from any add-on you own. Right-click, capture, done. No default Pie Menu limits. Full GPU. Packed with features. I…

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## [Fusion to Blender Bridge - keep your materials when the CAD changes](https://blenderartists.org/t/fusion-to-blender-bridge-keep-your-materials-when-the-cad-changes/1651577)

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**Author:** [@inspace9018](https://blenderartists.org/u/inspace9018)\
**Replies:** 2\
**Last updated:** [September 23, 2026, 5:30pm UTC](https://blenderartists.org/t/fusion-to-blender-bridge-keep-your-materials-when-the-cad-changes/1651577 "2026-09-23T17:30:04Z")

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Fusion to Blender Bridge is a two-part add-on that syncs geometry from Fusion 360 into Blender over a local connection. If you model in Fusion and render in Blender, you know the part nobody talks about. It’s n…

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## [\[Addon\] NodeForge.v0.50.0 - Open Source](https://blenderartists.org/t/addon-nodeforge-v0-50-0-open-source/1653143)

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**Author:** [@nachitima](https://blenderartists.org/u/nachitima)\
**Replies:** 0\
**Last updated:** [September 18, 2026, 8:21pm UTC](https://blenderartists.org/t/addon-nodeforge-v0-50-0-open-source/1653143 "2026-09-18T20:21:07Z")

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Hello I want to share with you a Blender add-on I made recently. I made a post here about this add-on before, and since then I have made a couple of changes. The major one is that now it is a free software and you ca…

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## [WIP: Cycles - Diffraction Grating Shader](https://blenderartists.org/t/wip-cycles-diffraction-grating-shader/1652231)

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**Author:** [@Al\_Torres](https://blenderartists.org/u/Al_Torres)\
**Replies:** 12\
**Last updated:** [September 13, 2026, 3:41pm UTC](https://blenderartists.org/t/wip-cycles-diffraction-grating-shader/1652231 "2026-09-13T15:41:19Z")

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Hello everyone I’m currently working on a new Diffraction BSDF for Cycles, with options for 1D Grating (simple grooves) and 2D Grating (reticular grids). Here are some examples: Branch: https://proj…

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## [Help with fitting an object into camera](https://blenderartists.org/t/help-with-fitting-an-object-into-camera/1641058)

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**Author:** [@deanodirector](https://blenderartists.org/u/deanodirector)\
**Replies:** 4\
**Last updated:** [September 4, 2026, 5:26pm UTC](https://blenderartists.org/t/help-with-fitting-an-object-into-camera/1641058 "2026-09-04T17:26:48Z")

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I’m making a randomised hand pose generator to train a keypoint ai on. Part of my script randomised the pose of the armature and another part randomises the rotation of the object. I’m having difficulty with a bit th…

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## [\[Open Source\] Blender AI Runtime: Hardened Async Main-Loop & AST Security Framework for LLMs](https://blenderartists.org/t/open-source-blender-ai-runtime-hardened-async-main-loop-ast-security-framework-for-llms/1651039)

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**Author:** [@Lamin\_Jassey](https://blenderartists.org/u/Lamin_Jassey)\
**Replies:** 0\
**Last updated:** [August 21, 2026, 1:15pm UTC](https://blenderartists.org/t/open-source-blender-ai-runtime-hardened-async-main-loop-ast-security-framework-for-llms/1651039 "2026-08-21T13:15:24Z")

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Hi everyone, I wanted to share a standard-library-only developer framework designed to solve the common architectural headaches when building generative AI and script-execution tools inside Blender. When working with l…

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## [\[Addon\] Renderlayer Manager](https://blenderartists.org/t/addon-renderlayer-manager/1250714)

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**Author:** [@fishsnack](https://blenderartists.org/u/fishsnack)\
**Replies:** 95\
**Last updated:** [August 10, 2026, 2:35pm UTC](https://blenderartists.org/t/addon-renderlayer-manager/1250714 "2026-08-10T14:35:37Z")

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Hey blenderartists, this is my first try of an addon for Blender and I hope it’s helpful :slightly\_smiling\_face: The “Renderlayer Manager” is a free Blender addon that provides an easy and fast setup of renderlayer and…

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## [Fake bpy module (For Code Auto-completion on IDE)](https://blenderartists.org/t/fake-bpy-module-for-code-auto-completion-on-ide/697936)

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**Author:** [@Nutti](https://blenderartists.org/u/Nutti)\
**Replies:** 61\
**Last updated:** [July 31, 2026, 1:51am UTC](https://blenderartists.org/t/fake-bpy-module-for-code-auto-completion-on-ide/697936 "2026-07-31T01:51:13Z")

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Hi, Blender does not python API as python files, so only few APIs can be completed code automatically by IDE (PyCharm, Eclipse). Therefore, I made a fake python modules for a code auto-completion on IDE. I will show…

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## [Sopra nk files parser](https://blenderartists.org/t/sopra-nk-files-parser/1648739)

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**Author:** [@3dnotguru](https://blenderartists.org/u/3dnotguru)\
**Replies:** 5\
**Last updated:** [July 27, 2026, 4:26am UTC](https://blenderartists.org/t/sopra-nk-files-parser/1648739 "2026-07-27T04:26:19Z")

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Has anyone managed to successfully load an .nk file as a preset in the LuxCore Fresnel node? At first, I managed to find a way to create a working header for this file so that it would load, but I got stuck on the ‘unpa…

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## [\[Addon\] NodeForge - Write Geometry Nodes](https://blenderartists.org/t/addon-nodeforge-write-geometry-nodes/1648662)

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**Author:** [@nachitima](https://blenderartists.org/u/nachitima)\
**Replies:** 0\
**Last updated:** [July 25, 2026, 6:33pm UTC](https://blenderartists.org/t/addon-nodeforge-write-geometry-nodes/1648662 "2026-07-25T18:33:56Z")

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Hello, Blender community! I want to share with you an addon I’ve just released. I call it NodeForge. In short, it lets you write simple high-level Python-like code and then NodeForge translates that code into Geomet…

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## [Is possible to port Blender Internal Render as an addon/fork like Blender Game Engine (UPBGE)](https://blenderartists.org/t/is-possible-to-port-blender-internal-render-as-an-addon-fork-like-blender-game-engine-upbge/1634027)

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**Author:** [@otaviogamer2005](https://blenderartists.org/u/otaviogamer2005)\
**Replies:** 8\
**Last updated:** [July 2, 2026, 11:04am UTC](https://blenderartists.org/t/is-possible-to-port-blender-internal-render-as-an-addon-fork-like-blender-game-engine-upbge/1634027 "2026-07-02T11:04:47Z")

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Hello, there. I’m kinda new about python coding, but, not much recently, an idea always get into my head since I started my journey on Blender due to FNAF: A Blender addon or a fork, similar of Blender Game Engine reviva…

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## [Interest in a Fully Customizable UI Builder for Blender Addons?](https://blenderartists.org/t/interest-in-a-fully-customizable-ui-builder-for-blender-addons/1634247)

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**Author:** [@SavedPixel](https://blenderartists.org/u/SavedPixel)\
**Replies:** 10\
**Last updated:** [June 15, 2026, 3:19am UTC](https://blenderartists.org/t/interest-in-a-fully-customizable-ui-builder-for-blender-addons/1634247 "2026-06-15T03:19:18Z")

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Hey Artists! I’m curious, how interested would addon developers be in a fully customizable UI builder for Blender? Something similar in concept to Unity’s UI Builder (drag-and-drop layout system), but designed for Blen…

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## [Is there a visual guide to the panel objects i can use with the python api?](https://blenderartists.org/t/is-there-a-visual-guide-to-the-panel-objects-i-can-use-with-the-python-api/1644184)

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**Author:** [@deanodirector](https://blenderartists.org/u/deanodirector)\
**Replies:** 3\
**Last updated:** [June 10, 2026, 11:41pm UTC](https://blenderartists.org/t/is-there-a-visual-guide-to-the-panel-objects-i-can-use-with-the-python-api/1644184 "2026-06-10T23:41:46Z")

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My classic problem in blender of knowing what i want to do but not knowing the NAME of what I want. Is there a visual guide of the actual things I can put in a blender side panel? I want to get a box with a list of obj…

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## [Fluxx v0.3 - realtime vulkan/GPU fluid sim](https://blenderartists.org/t/fluxx-v0-3-realtime-vulkan-gpu-fluid-sim/1625048)

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**Author:** [@SFN](https://blenderartists.org/u/SFN)\
**Replies:** 1\
**Last updated:** [June 10, 2026, 2:31am UTC](https://blenderartists.org/t/fluxx-v0-3-realtime-vulkan-gpu-fluid-sim/1625048 "2026-06-10T02:31:18Z")

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Hello! The latest version of my realtime GPU accelerated fluid simulation project is out! It now supports openvdb import, which allows you to import complex inflows from blender and actually simulate something interest…

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## [The Touch - A Contact Deformation System Discussion](https://blenderartists.org/t/the-touch-a-contact-deformation-system-discussion/1643239)

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**Author:** [@Scarl](https://blenderartists.org/u/Scarl)\
**Replies:** 3\
**Last updated:** [June 3, 2026, 12:05pm UTC](https://blenderartists.org/t/the-touch-a-contact-deformation-system-discussion/1643239 "2026-06-03T12:05:37Z")

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Hello BA users! I’ve been working away at a project for some time now and as I reach the end stages I have come to the conclusion that I need to develop a system to handle character to character contact. Most solutions…

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## [I need review for my AddOns](https://blenderartists.org/t/i-need-review-for-my-addons/1640103)

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**Author:** [@Giuseppe\_Google](https://blenderartists.org/u/Giuseppe_Google)\
**Replies:** 26\
**Last updated:** [May 13, 2026, 6:15pm UTC](https://blenderartists.org/t/i-need-review-for-my-addons/1640103 "2026-05-13T18:15:27Z")

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Hello everyone. Since I made these AddOns only using Gemini, pure Python code and no dependencies, I need a “human touch” to review and fix some misbehaving in the AddOns itselves. So, please, I’m calling for Python sc…

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## [Live Scene Capture to Texture](https://blenderartists.org/t/live-scene-capture-to-texture/1380153)

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**Author:** [@Kolupsy](https://blenderartists.org/u/Kolupsy)\
**Replies:** 41\
**Last updated:** [May 1, 2026, 5:14am UTC](https://blenderartists.org/t/live-scene-capture-to-texture/1380153 "2026-05-01T05:14:20Z")

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LIVE SCENE CAPTURE → IMAGE TEXTURE Lets talk abour rendering your scene in realtime and outputting the result into a texture. This is a common technique used in games for portal effects and whatnot but it is not an esse…

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## [\[Free and Open Source\] An addon that bring the powerful Avalonia UI into Blender](https://blenderartists.org/t/free-and-open-source-an-addon-that-bring-the-powerful-avalonia-ui-into-blender/1637788)

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**Author:** [@atticus\_lv](https://blenderartists.org/u/atticus_lv)\
**Replies:** 0\
**Last updated:** [April 16, 2026, 5:09am UTC](https://blenderartists.org/t/free-and-open-source-an-addon-that-bring-the-powerful-avalonia-ui-into-blender/1637788 "2026-04-16T05:09:18Z")

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Hi, I’m sharing an open-source project I’ve been building: Blender Avalonia Bridge. The goal is to let developers use Avalonia UI inside Blender Avalonia is a dotnet base cross-platform ui-frame work, allow you you bui…

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## [Empty Tools](https://blenderartists.org/t/empty-tools/1638380)

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**Author:** [@VGmove](https://blenderartists.org/u/VGmove)\
**Replies:** 0\
**Last updated:** [April 22, 2026, 5:41am UTC](https://blenderartists.org/t/empty-tools/1638380 "2026-04-22T05:41:58Z")

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Blender3D addon adds tools for working with Empty objects. Helps organize the model structure after exporting from CAD programs. Cleaning the scene from Empty objects Converting Empty objects into collections Crea…

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## [Procedural generation of the backrooms (Makarov version)](https://blenderartists.org/t/procedural-generation-of-the-backrooms-makarov-version/1559544)

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**Author:** [@MakarovDs](https://blenderartists.org/u/MakarovDs)\
**Replies:** 60\
**Last updated:** [April 17, 2026, 10:06am UTC](https://blenderartists.org/t/procedural-generation-of-the-backrooms-makarov-version/1559544 "2026-04-17T10:06:35Z")

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I have created a procedural generation of backrooms. Maybe someone will need my work on procedural generation, and you will do something of your own? You can download them from the link to my github. With polygons Singl…

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## [Home Builder Pro v2.0 - Procedural Cities & Spline Roads](https://blenderartists.org/t/home-builder-pro-v2-0-procedural-cities-spline-roads/1637577)

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**Author:** [@Mohamed\_Azam1](https://blenderartists.org/u/Mohamed_Azam1)\
**Replies:** 0\
**Last updated:** [April 14, 2026, 1:25pm UTC](https://blenderartists.org/t/home-builder-pro-v2-0-procedural-cities-spline-roads/1637577 "2026-04-14T13:25:12Z")

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Hey everyone! :waving\_hand: I’m incredibly excited to announce the release of Home Builder Pro v2.0! If you’ve ever spent hours manually placing houses, aligning them to streets, and fixing overlapping bounding boxes f…

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## [Quantum Foam Generator](https://blenderartists.org/t/quantum-foam-generator/1545441)

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**Author:** [@MakarovDs](https://blenderartists.org/u/MakarovDs)\
**Replies:** 65\
**Last updated:** [April 10, 2026, 3:07am UTC](https://blenderartists.org/t/quantum-foam-generator/1545441 "2026-04-10T03:07:45Z")

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In short, I rewrote the code, and now, when pressing the R key, the application will read a chunk equal to the location coordinate, and save a dump of the file in OBJ format for uploading to blender. This can be used …

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## [Free Add-on - Bevel animation curves](https://blenderartists.org/t/free-add-on-bevel-animation-curves/1634327)

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**Author:** [@NelloFon](https://blenderartists.org/u/NelloFon)\
**Replies:** 1\
**Last updated:** [April 3, 2026, 1:01pm UTC](https://blenderartists.org/t/free-add-on-bevel-animation-curves/1634327 "2026-04-03T13:01:26Z")

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I made a simple addon for Blender 5 to bevel linear (and bezier) animation curves with smoothed angles. This can be useful in some particular cases when your object or value move at constant speed most of the time. I up…

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## [Endless sketchfab](https://blenderartists.org/t/endless-sketchfab/1562053)

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**Author:** [@MakarovDs](https://blenderartists.org/u/MakarovDs)\
**Replies:** 26\
**Last updated:** [March 14, 2026, 8:25am UTC](https://blenderartists.org/t/endless-sketchfab/1562053 "2026-03-14T08:25:50Z")

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My github code. Imagine sketchfab with an infinite number of different models! I made a program that would generate all kinds of OBJ models, all kinds of placement of combinations of dots and meshes. Maybe someone wi…

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## [173-different-procedural-generators-of-OBJ-object-python](https://blenderartists.org/t/173-different-procedural-generators-of-obj-object-python/1563446)

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**Author:** [@MakarovDs](https://blenderartists.org/u/MakarovDs)\
**Replies:** 5\
**Last updated:** [February 21, 2026, 8:58am UTC](https://blenderartists.org/t/173-different-procedural-generators-of-obj-object-python/1563446 "2026-02-21T08:58:02Z")

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Maybe someone will need my work on procedural generation? And will you come up with something of your own based on them? Here is an incomplete list of all gifs, you can download all the codes, and view all gifs at the …

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## [Python API documentation and class tree](https://blenderartists.org/t/python-api-documentation-and-class-tree/1630134)

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**Author:** [@Richard\_Haw](https://blenderartists.org/u/Richard_Haw)\
**Replies:** 2\
**Last updated:** [February 9, 2026, 12:30pm UTC](https://blenderartists.org/t/python-api-documentation-and-class-tree/1630134 "2026-02-09T12:30:12Z")

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Hello! I am new here. I promise, I searched but I was unable to find an existing thread. I am looking for better Python API documentation with function signature, argument explanation A class tree will be awesome. Can so…

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## [Easy OpenGL](https://blenderartists.org/t/easy-opengl/1628110)

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**Author:** [@S00N](https://blenderartists.org/u/S00N)\
**Replies:** 1\
**Last updated:** [February 8, 2026, 5:40pm UTC](https://blenderartists.org/t/easy-opengl/1628110 "2026-02-08T17:40:33Z")

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PBNPR - GLSL manager, an Addon made in someone’s spare time lmao; This addon is a tool i loved to share that facilitates a real-time Usage of OpenGL shading language inside of blender Through its UI, if it seems interes…

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## [Sculpting with 3D Glasses](https://blenderartists.org/t/sculpting-with-3d-glasses/1628142)

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**Author:** [@Birdacious](https://blenderartists.org/u/Birdacious)\
**Replies:** 0\
**Last updated:** [January 25, 2026, 4:51am UTC](https://blenderartists.org/t/sculpting-with-3d-glasses/1628142 "2026-01-25T04:51:50Z")

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Hello all. Did you know Blender can do anaglyph 3D? Try enabling “Stereoscopy” in the scene properties panel, and then press Numpad0 to possess a camera. It’s fun to play around with if you have 3D glasses. docs.blender…

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## [Organization tool for Blender! Notes, to-dos and drawings](https://blenderartists.org/t/organization-tool-for-blender-notes-to-dos-and-drawings/1627616)

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**Author:** [@shadewho](https://blenderartists.org/u/shadewho)\
**Replies:** 2\
**Last updated:** [January 21, 2026, 12:41am UTC](https://blenderartists.org/t/organization-tool-for-blender-notes-to-dos-and-drawings/1627616 "2026-01-21T00:41:40Z")

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After a few years and some good feedback I made a really reliable and solid ‘Notepad’ for Blender. I have been a programmer since before the AI wave. I have learned much more since and I love using my original notepad, b…

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## [SVG Exporter v1.1.0](https://blenderartists.org/t/svg-exporter-v1-1-0/1620248)

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**Author:** [@niku](https://blenderartists.org/u/niku)\
**Replies:** 1\
**Last updated:** [January 15, 2026, 3:42am UTC](https://blenderartists.org/t/svg-exporter-v1-1-0/1620248 "2026-01-15T03:42:27Z")

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Hi people, TLDR: I made a SVG exporter that literally exports the mesh exactly as you see it in the camera view and you can get it on superhive or blenderkit for the wonderful price of 15 buckaroos SVG Exporter is an a…

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