# \#hair

**URL:** https://blenderartists.org/tag/hair/170.md

[Latest](https://blenderartists.org/latest.md) · [Categories](https://blenderartists.org/categories.md) · [Tags](https://blenderartists.org/tags.md)

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## [A realtime to slow motion animation](https://blenderartists.org/t/a-realtime-to-slow-motion-animation/1655723)

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**Author:** [@Volkashin3D](https://blenderartists.org/u/Volkashin3D)\
**Replies:** 1\
**Last updated:** [October 23, 2026, 7:01am UTC](https://blenderartists.org/t/a-realtime-to-slow-motion-animation/1655723 "2026-10-23T07:01:25Z")

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▶ Cover I made this animation to see if I can go from realtime to slow motion in 1 shot. I kinda skipped the realtime part but it’s gradually slowing down for the entire duration and it worked out really nic…

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## [FollicleFx v2 Beta is out](https://blenderartists.org/t/folliclefx-v2-beta-is-out/1655267)

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**Author:** [@folliclefx](https://blenderartists.org/u/folliclefx)\
**Replies:** 0\
**Last updated:** [October 17, 2026, 5:08pm UTC](https://blenderartists.org/t/folliclefx-v2-beta-is-out/1655267 "2026-10-17T17:08:19Z")

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Hey everyone, We have been building a custom hair grooming addon for Blender (FollicleFX) and really need a few fellow artists to help us stress-test it on real projects. If you do a lot of character work or grooming and…

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## [Tuftwork (formerly HairStudio): hair cards for Blender, free public beta](https://blenderartists.org/t/tuftwork-formerly-hairstudio-hair-cards-for-blender-free-public-beta/1655012)

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**Author:** [@lildragn](https://blenderartists.org/u/lildragn)\
**Replies:** 0\
**Last updated:** [October 14, 2026, 10:56am UTC](https://blenderartists.org/t/tuftwork-formerly-hairstudio-hair-cards-for-blender-free-public-beta/1655012 "2026-10-14T10:56:49Z")

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Hi all! I’m Tito, a character artist with 20 years in games, and this is Tuftwork, a hair card add-on for Blender 5.2+. It used to be called HairStudio. https://youtu.be/KPnN09Zdpwg Why: hair cards are the part of a ga…

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## [Siberian Tiger](https://blenderartists.org/t/siberian-tiger/1653634)

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**Author:** [@trelvin254](https://blenderartists.org/u/trelvin254)\
**Replies:** 35\
**Last updated:** [October 9, 2026, 5:25pm UTC](https://blenderartists.org/t/siberian-tiger/1653634 "2026-10-09T17:25:19Z")

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After working on this project on and off for quite a while, here’s my Siberian Tiger Asset. I’ve made it across different versions of Blender (4.5, 5.1 and the 5.3 alpha). All the work was done in Blender, though I tri…

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## [Loofah?](https://blenderartists.org/t/loofah/1654454)

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**Author:** [@Dimitri\_illdman](https://blenderartists.org/u/Dimitri_illdman)\
**Replies:** 0\
**Last updated:** [October 7, 2026, 6:43am UTC](https://blenderartists.org/t/loofah/1654454 "2026-10-07T06:43:52Z")

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Render cycles of course Particle: hairs, 500 children per parent, curl: braid.

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## [Dukeㅤ](https://blenderartists.org/t/duke/1653682)

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**Author:** [@Dimitri\_illdman](https://blenderartists.org/u/Dimitri_illdman)\
**Replies:** 1\
**Last updated:** [October 2, 2026, 6:12am UTC](https://blenderartists.org/t/duke/1653682 "2026-10-02T06:12:10Z")

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Pedro Sebastião Pelayo Fernando Francisco de Paul Pío Miguel Rafael João José Joaquín Zacarías Simeon Tedro Pablo Tadeo Santiago Simón Lucas Mateo Andrés Bartolomeu Gerónimo Bernardo Cândido Gerardo Luisa-Gonzágo Filomen…

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## [New hair system how to use for character rig and animation](https://blenderartists.org/t/new-hair-system-how-to-use-for-character-rig-and-animation/1487728)

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**Author:** [@Piton812](https://blenderartists.org/u/Piton812)\
**Replies:** 6\
**Last updated:** [October 1, 2026, 5:55am UTC](https://blenderartists.org/t/new-hair-system-how-to-use-for-character-rig-and-animation/1487728 "2026-10-01T05:55:01Z")

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Hi! Can you please give me some advice about new hair system in the Blender. I I modeling a character, he will have wool hat. As the shpae of future wool hat I use simple mesh (see screenshots). I created some hairs abo…

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## [Blender New Hair System in Practice: Creating Realistic Fur for a British Shorthair Cat](https://blenderartists.org/t/blender-new-hair-system-in-practice-creating-realistic-fur-for-a-british-shorthair-cat/1653822)

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**Author:** [@VFX\_Grace](https://blenderartists.org/u/VFX_Grace)\
**Replies:** 1\
**Last updated:** [September 28, 2026, 11:45pm UTC](https://blenderartists.org/t/blender-new-hair-system-in-practice-creating-realistic-fur-for-a-british-shorthair-cat/1653822 "2026-09-28T23:45:56Z")

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Overview In this tutorial, we’ll use Blender’s new Hair Curves system to create realistic fur for a British Shorthair cat. By combining procedural generation with manual grooming, we’ll create a short, dense, and nat…

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## [Hair curlin test](https://blenderartists.org/t/hair-curlin-test/1653712)

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**Author:** [@Dimitri\_illdman](https://blenderartists.org/u/Dimitri_illdman)\
**Replies:** 0\
**Last updated:** [September 27, 2026, 12:13pm UTC](https://blenderartists.org/t/hair-curlin-test/1653712 "2026-09-27T12:13:21Z")

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Coming soon or later

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## [Iridescent Indigo](https://blenderartists.org/t/iridescent-indigo/1653420)

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**Author:** [@Dimitri\_illdman](https://blenderartists.org/u/Dimitri_illdman)\
**Replies:** 5\
**Last updated:** [September 25, 2026, 3:13pm UTC](https://blenderartists.org/t/iridescent-indigo/1653420 "2026-09-25T15:13:28Z")

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I’ve seen this somewhere… Thanks for watching.

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## [Tiray](https://blenderartists.org/t/tiray/1653379)

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**Author:** [@abdoubouam](https://blenderartists.org/u/abdoubouam)\
**Replies:** 3\
**Last updated:** [September 25, 2026, 3:10pm UTC](https://blenderartists.org/t/tiray/1653379 "2026-09-25T15:10:59Z")

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More renders : https://www.artstation.com/artwork/kwQ5rx Personal project, a bit of a break between props and environments and other freelance work. The character design is by my friend ChocolateMoth on Cara/Deviant…

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## [Kratos (God Of War)](https://blenderartists.org/t/kratos-god-of-war/1653434)

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**Author:** [@BC-GRIFFIN](https://blenderartists.org/u/BC-GRIFFIN)\
**Replies:** 6\
**Last updated:** [September 23, 2026, 11:30pm UTC](https://blenderartists.org/t/kratos-god-of-war/1653434 "2026-09-23T23:30:00Z")

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Hey everyone, I hope that you’re all doing well. An old project I left untouched for quite some time. Got inspired again and decided to revisit this amazing character. :blush:

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## [Birdie 2D to 3D - Artofblaq](https://blenderartists.org/t/birdie-2d-to-3d-artofblaq/1652460)

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**Author:** [@mikephan4](https://blenderartists.org/u/mikephan4)\
**Replies:** 6\
**Last updated:** [September 16, 2026, 10:47pm UTC](https://blenderartists.org/t/birdie-2d-to-3d-artofblaq/1652460 "2026-09-16T22:47:46Z")

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Hayoo, it’s Creative Saturdays, and I cooked this concept in blender, but blender cooked me first… just don’t tell anyone. :face\_in\_clouds: concept by @samnassart. How did I do? If you don’t know him yet, check him out;…

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## [Hair - Medusa Nodes](https://blenderartists.org/t/hair-medusa-nodes/1336677)

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**Author:** [@ikakupa](https://blenderartists.org/u/ikakupa)\
**Replies:** 609\
**Last updated:** [September 15, 2026, 1:13pm UTC](https://blenderartists.org/t/hair-medusa-nodes/1336677 "2026-09-15T13:13:04Z")

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IMPORTANT: Keep in mind that this addon is not production-ready yet and has a lots of issues! You will most certainly encounter some bugs. It is not a finished product yet. Today I am releasing an addon t…

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## [Kriss](https://blenderartists.org/t/kriss/1652209)

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**Author:** [@Dimitri\_illdman](https://blenderartists.org/u/Dimitri_illdman)\
**Replies:** 2\
**Last updated:** [September 12, 2026, 8:21am UTC](https://blenderartists.org/t/kriss/1652209 "2026-09-12T08:21:26Z")

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A small, hairy guy My Instagram

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## [How to Create a Hair Sub clamps?](https://blenderartists.org/t/how-to-create-a-hair-sub-clamps/1652349)

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**Author:** [@George1](https://blenderartists.org/u/George1)\
**Replies:** 0\
**Last updated:** [September 8, 2026, 2:56pm UTC](https://blenderartists.org/t/how-to-create-a-hair-sub-clamps/1652349 "2026-09-08T14:56:46Z")

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Hi, iam working on a project which include hair grooming, and i faced a problem when i wanted to add another layer of a smaller clamps to the main big ones, the problem is that the sub clamps does not respect the main cl…

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## [Big cat](https://blenderartists.org/t/big-cat/1494618)

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**Author:** [@trelvin254](https://blenderartists.org/u/trelvin254)\
**Replies:** 33\
**Last updated:** [September 2, 2026, 7:25pm UTC](https://blenderartists.org/t/big-cat/1494618 "2026-09-02T19:25:40Z")

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I would like some feedback on the creature I had been working on for some time. There is also a panther version

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## [How to add fur/hair cards to the mesh?](https://blenderartists.org/t/how-to-add-fur-hair-cards-to-the-mesh/1595423)

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**Author:** [@motorsep](https://blenderartists.org/u/motorsep)\
**Replies:** 9\
**Last updated:** [August 29, 2026, 2:33am UTC](https://blenderartists.org/t/how-to-add-fur-hair-cards-to-the-mesh/1595423 "2026-08-29T02:33:19Z")

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I need do make old school hair/fur using hair/fur cards (non-manifold mesh with masked alpha texture). Making cards isn’t the problem. The problem is how to place the cards on the mesh. I was thinking it needs to be some…

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## [Simulating hair on simulated hair](https://blenderartists.org/t/simulating-hair-on-simulated-hair/1650537)

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**Author:** [@Bichevski](https://blenderartists.org/u/Bichevski)\
**Replies:** 1\
**Last updated:** [August 16, 2026, 5:59pm UTC](https://blenderartists.org/t/simulating-hair-on-simulated-hair/1650537 "2026-08-16T17:59:04Z")

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Hello! I am trying to simulate feathers. The plan is to simulate “stems” of feathers with new hairsim tool. Then I add the “feathering” by resampling stem curves and distributing more curves on those points. Up until thi…

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## [Peter Parker (Spider-Man)](https://blenderartists.org/t/peter-parker-spider-man/1649644)

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**Author:** [@BC-GRIFFIN](https://blenderartists.org/u/BC-GRIFFIN)\
**Replies:** 12\
**Last updated:** [August 8, 2026, 1:28pm UTC](https://blenderartists.org/t/peter-parker-spider-man/1649644 "2026-08-08T13:28:31Z")

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Hey everyone, I hope that you’re all having a fantastic weekend so far. This update includes some new painted textures, hair particles, and tweaking of certain shaders. Again, as always, this will be my adaptation. I wan…

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## [Cornrows using Folliclefx](https://blenderartists.org/t/cornrows-using-folliclefx/1649332)

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**Author:** [@folliclefx](https://blenderartists.org/u/folliclefx)\
**Replies:** 2\
**Last updated:** [August 7, 2026, 6:47pm UTC](https://blenderartists.org/t/cornrows-using-folliclefx/1649332 "2026-08-07T18:47:29Z")

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We created this Cornrows Procedurally using the inbuilt Cornrow Modifier In folliclefx

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## [Hair grooming vs animation with the new hair system](https://blenderartists.org/t/hair-grooming-vs-animation-with-the-new-hair-system/1390477)

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**Author:** [@thetony20](https://blenderartists.org/u/thetony20)\
**Replies:** 35\
**Last updated:** [July 19, 2026, 12:06am UTC](https://blenderartists.org/t/hair-grooming-vs-animation-with-the-new-hair-system/1390477 "2026-07-19T00:06:07Z")

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It was an interesting watch, but it already has me rather concerned. While it looks great for still images and already has a number of nice improvements over the current system, I currently have a fear that it will end u…

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## [A female warrior riding a bear](https://blenderartists.org/t/a-female-warrior-riding-a-bear/1647633)

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**Author:** [@Difreo](https://blenderartists.org/u/Difreo)\
**Replies:** 3\
**Last updated:** [July 17, 2026, 1:16pm UTC](https://blenderartists.org/t/a-female-warrior-riding-a-bear/1647633 "2026-07-17T13:16:49Z")

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Hi! I made a quick scene for music. Simple setup: planes, lights, geometry nodes particles, Female is a ready made model with texture tweaks and changes, a bit of modelling to pronounce certain areas and …

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## [Valkyria Knight Bust WIP](https://blenderartists.org/t/valkyria-knight-bust-wip/1637595)

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**Author:** [@galbano\_paz](https://blenderartists.org/u/galbano_paz)\
**Replies:** 2\
**Last updated:** [July 12, 2026, 5:08pm UTC](https://blenderartists.org/t/valkyria-knight-bust-wip/1637595 "2026-07-12T17:08:14Z")

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A work in progress (WIP) of Valkyria, but this time only opening the old files. I stopped at this point because I started another project (Baldur - Odyssey) to learn more tools and eventually have two game-ready characte…

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## [Replacing Geonodes Hair Curves with Feather Hair Cards](https://blenderartists.org/t/replacing-geonodes-hair-curves-with-feather-hair-cards/1632131)

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**Author:** [@njrk97](https://blenderartists.org/u/njrk97)\
**Replies:** 1\
**Last updated:** [July 6, 2026, 2:12pm UTC](https://blenderartists.org/t/replacing-geonodes-hair-curves-with-feather-hair-cards/1632131 "2026-07-06T14:12:01Z")

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Im wanting to do something similar to the user in this thread but running into the same issues as them. The old particle system allowed you to create collection or models that would replace/follow the particle hair cu…

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## [Wolf Zen Animation](https://blenderartists.org/t/wolf-zen-animation/1646322)

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**Author:** [@Volkashin3D](https://blenderartists.org/u/Volkashin3D)\
**Replies:** 11\
**Last updated:** [July 3, 2026, 4:36pm UTC](https://blenderartists.org/t/wolf-zen-animation/1646322 "2026-07-03T16:36:51Z")

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Had to upload a medium quality video cause of the size limit, finalfinal24.mp4 is here https://youtube.com/shorts/fD33Vha9-1M Wolf base mesh is from Daz, I made the fur and textures. Simulated the fur with the new…

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## [Groom exporter for Unreal Engine](https://blenderartists.org/t/groom-exporter-for-unreal-engine/1415778)

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**Author:** [@TurboCheke](https://blenderartists.org/u/TurboCheke)\
**Replies:** 57\
**Last updated:** [June 29, 2026, 4:51pm UTC](https://blenderartists.org/t/groom-exporter-for-unreal-engine/1415778 "2026-06-29T16:51:41Z")

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I released an Addon for exporting the new Curves object datatype from blender to an alembic file with the schema dictated by the groom specification of Unreal Engine, the exporter gets the Attributes from the object t…

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## [Blender 5.3a | GroomFlow & New Hair Simulation Geometry Nodes Test](https://blenderartists.org/t/blender-5-3a-groomflow-new-hair-simulation-geometry-nodes-test/1645689)

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**Author:** [@ChamIseul\_ZEPETO](https://blenderartists.org/u/ChamIseul_ZEPETO)\
**Replies:** 0\
**Last updated:** [June 20, 2026, 2:44am UTC](https://blenderartists.org/t/blender-5-3a-groomflow-new-hair-simulation-geometry-nodes-test/1645689 "2026-06-20T02:44:55Z")

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Hi everyone, I wanted to share a quick hair physics simulation test I’ve been working on in Blender 5.3a. This setup combines the brand new Hair Simulation Geometry Nodes with the GroomFlow addon (50 Guide Curves / 100…

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## [Gothic girl](https://blenderartists.org/t/gothic-girl/1642851)

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**Author:** [@Igorr](https://blenderartists.org/u/Igorr)\
**Replies:** 5\
**Last updated:** [June 13, 2026, 11:54pm UTC](https://blenderartists.org/t/gothic-girl/1642851 "2026-06-13T23:54:14Z")

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I’m trying to make hair into planes using the addon Hair Tool in Blender.

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## [Hair simulation](https://blenderartists.org/t/hair-simulation/1643743)

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**Author:** [@folliclefx](https://blenderartists.org/u/folliclefx)\
**Replies:** 0\
**Last updated:** [June 7, 2026, 2:59pm UTC](https://blenderartists.org/t/hair-simulation/1643743 "2026-06-07T14:59:48Z")

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we worked on these as part of our test of our addon. What do you think?

[Next page](https://blenderartists.org/tag/hair/170.md?match_all_tags=true&page=1&tags%5B%5D=hair)
