3D-King
3D artist specializing in architectural visualization and interior design.
After more than 20 years with 3ds Max, I recently started exploring Blender as a new creative environment. I’m fascinated by its flexibility, procedural workflows, and the possibilities of combining art with technology.
Creator of NodeFlow — a tool that helps artists bring their 3ds Max scenes into Blender.
Sharing my projects, workflows, experiments, and the journey of building creative tools.