Kouriboi
CG Generalist and 3D Artist with a background in engineering and XR, specializing in immersive, real-time, and cinematic experiences.
I combine technical problem-solving with artistic direction to create atmospheric environments, polished visuals, and compelling visual storytelling. My work focuses on environment art, lighting, composition, and mood, whether for cinematic shots, real-time projects, or experimental personal work.
Passionate about 3D and world-building, I’m constantly refining my craft, exploring new tools and workflows, and pushing visual quality across modern pipelines like Blender, Unreal Engine, and industry-standard software. Always learning, always building, and always sharing my progress.