Ulan_Cabanilla

Ulan_Cabanilla

I started learning Blender in mid- or late-November 2019. Most of my time has been spent getting good at modeling and texturing. If you’re intrested, my assets can be downloaded for free from polyhaven.com/models

(I also have a Patreon, for those who find my Poly Haven models useful and would like to leave a little donation:
https://www.patreon.com/ulancabanilla
)

In 2021, I finally started taking steps towards becoming a competent 3D animator.