3DCoat-2021-83 Wed Dec 22 19:38:49 2021 +0200 - Molding corrected, fixed problem of the random artifacts, texts updated. - Fixed "Create new shader" problem from the previous build. 3DCoat-2021-82 Tue Dec 21 22:31:38 2021 +0200 - PBR sculpt shaders updated, if you assign normal map, the type of normal map detected automatically, also you may rotate each of 3 planes separately in shaders parameters. This makes possible making the correct shader of the wall, for example. Also it is possible to flop R/G channels of normalmap in shader settings. The PBR shader baked to texture correctly as well. 3DCoat-2021-81 Sat Dec 18 16:37:44 2021 +0200 - Fixed unnecessary dialog after undoing transition voxels->surface - Vox Roof brush surface corruption problem fixed (when we move the an quickly) + more accurate pinching. 3DCoat-2021-80 Fri Dec 17 22:24:26 2021 +0200 - Very important voxel brush - VoxRoof, similar to surface brush Roof Pinch - Sphere and 2d-paint got back lasso action (with CTRL as well) as in 4.9 - blob as positive action, cut-off as negative. - VoxPinch brush inroduced (voxel engine based). - I had problem with pain in the leg (hopefully solved now), so made the KT, opened the DICOM in 3D-Coat and found some problems, so fixed it quickly. The list of solved DICOM issues: (1) opening DICOM leads to Voxels/VoXRay, gizmo visible. (2) Measure tool works within the VoXRay. (3) Saving slices shots. (4) Little UI/UX polishing. 3DCoat-2021-79 Wed Dec 15 22:09:45 2021 +0200 - Much, much faster Move tool for voxels if "Voxelize immediately" checked. - Voxel brush engine got option "Smooth brush mode" that allows to create brushes similar to the surface brushes, but natively voxel-based. It makes possible to make more accurate clay, flatten, smudge, pinch. Also, the sphere tool got "Border" parameter back. 3DCoat-2021-78 Sat Dec 11 13:50:57 2021 +0200 - Fixed problem when "Act as hide" leaves noise, also fixed problem of very rare unwanted holed. - Fixed problem when UI/rooms layout resets each time you install update, fixed problem of unwonted "transferring" of similar settings from one tool to another. - Correct rotation angle of the pen when the "Rotate along motion" enabled. 3DCoat-2021-77 Thu Dec 9 23:22:32 2021 +0200 - Check box "Through All Groups" added in Retopo Room - More voxel brush engine optimizations, now it works at same speed as surface sculpting (sometimes even faster). - Correct first point for spacing if we draw along curve (with apply curves). 3DCoat-2021-76 Wed Dec 8 23:03:11 2021 +0200 - Correct spacing when you apply brushes along curves - Attempt to solve room's layout resetting after updating. And new default layout introduce, idea is to remove all activity items from the default layout. - Tool "Smart Extrude" is deep improved. Option SmartExtrude Const Selection Added - Really good news. Voxel brush engine sped up several times, now it works really smooth. In some cases 2x, in some cases 10x. Still slower than surface, but not so far from. - Sphere tool completely redone using the Voxel Brush Engine. So, it become much faster (at least 2x, but up to 20x for fast strokes). Now it is completely compatible with curves. - Flatten and similar brushes work correctly on thin surfaces as well (of course ignore back faces required in this case). 3DCoat-2021-75 Sat Dec 4 18:32:34 2021 +0200 - Line/spline/curves work for sphere/2d paint/carve even if points are not in plane and there are several curves. - Sphere + lines/spline/curve works correctly with transformed volumes, curve acts in 3D, not just 2D. 3DCoat-2021-74 Fri Dec 3 21:46:19 2021 +0200 - Important addition (lucky it was very easy to add). Any Voxel Brush Engine brush may be used as the Vox hide brush, just enable the very visible option in the brush. - Tool "Surface Patch": Added option Mirror Z - Curves are added to Boundary Box of Scene - Tool "Surface Patch" polished a lot. 3DCoat-2021-73 Thu Dec 2 21:37:35 2021 +0200 - Correct functioning of the sphere tool in lines/splines mode. - Tool SurfacePatch polished for Closed Curves 3DCoat-2021-72 Wed Dec 1 21:45:13 2021 +0200 - Sketch tool corrected: UI fixed for 4K, pen & radius shown in the correct position. - Fixed problem of thin "roots" when random sharp edges was detected. The example file "Ginseng ... 3b" is now retopoed correctly especially with the "voxelize" option. "Voxelize" is really recommended now. - Autopo of multiple volumes simultaneously works correctly (there was naming error). - Autoretopo - better detecting symmetry, treating extra painted freeze density correctly, little quality tweaks. 3DCoat-2021-71 Mon Nov 29 21:36:44 2021 +0200 - Symmetry auto-detection for the auto-retopo. - Tool SurfacePatch is polished - FIX Ambient Occlusion baking for cube objects; now, their edges are pure white. - Auto-retopo got essential update. Now it works correctly with lowpoly meshes as well (even with irregular triangulation with long triangles). Also it may detect sharp edges even over relatively "soft" voxelized objects. It creates "feature strokes" automatically in this case. You need to turn on "Hardsurface" mode to enable this sort of detecting. Now voxelize+hardsurface combination really has sense. - Added "Profile Graph" to Tool "Surface Swept" in Sculpt Room - Tool "Surface Swept" improved. Two Profile Graph added. Closed Profiles Graph added - Tool "Surface Swept" improved. Profile Graph Added. - Added a tool to the [Texture->Adjust->Color To Bump] menu that allows you to extract small details from the color texture. This tool is good for getting small details from models obtained using photogrammetry. - Option "Auto Extrude in Smart Retopo" Added and Auto Extrude in old Extrude Tools - Tool "Surface Strip" improved. Profile Added