Cassandra is a 3rd person action adventure game. In the first demo, you can play and fight in a mini lava battle. You choose your character, and the battle begins. When you die, you go back to character selection, and keep on going. No starting over! If you get enough points, you can unlock special players, such as the main character, Cassandra. There are three ways t win - Capture the Flag, Capture Bases, or Kill All Enemies. You get as many lives as you need, but if you die, the enemy gets one step closer to winning.
Multiplayer arena is also coming soon. As soon as I can get a server up, and tweak our networking scripts, it will be ready.
We are now using GLSL Shading, aiming for artistic photorealism.
- ProgrammingCharacter programming is underway. We are working to provide the most immersive gameplay experience possible including multiple dimensions of player movement. The player will be able to run, walk stealthily, sprint, jump, climb, and swim throughout our world, not to mention performing special weapon-linked attacks.
- Concept ArtVery little is done in the matter of official concept art. We are currently seeking talent in this department. The sooner we can fill the position, the sooner we can show work on it.
- Character DesignWe are looking for experienced character artists to join our team.
- AnimationAnimation is underway!
- StoryA story has been written but is being tweaked to accommodate linear progression along with a sense of adventure. Adding dynamic twists and turns have proven a difficult task, but we believe this will create a unique experience when done!
- Environment ArtWe have one of the best game environment artists that I have seen working with us in these games. You can expect breathtaking scenery (well, as much as the BGE allows) to coincide with the enjoyable gameplay and suspenseful story.
Expect all this and more!
- Mokazon - Founder/Director/Lead Programmer
- JaydenB - Animator/Cinematic Director
- Giovanni Lucca - Environment Artist
- Ranger - 3D Artist
- lumpycow - 3D Artist
- Goh - 3D Artist
- Arhusebo - Environment Artist
- Natalie Mann - Concept Artist
- Howker - 3D Artist
- Hanzo - 3D Artist
- RandomElectron - 3D Artist
- JacobF - Programming/Music
- TheRedHand - User Interface
- Dave - Environment Artist
Level Mock-ups(Realtime):
![http://dl.dropbox.com/u/8506272/Publicity/Burning%20Forest%20Screenshot%2001%20%5BThumbnail% 5D.jpg](http://dl.dropbox.com/u/8506272/Publicity/Burning%20Forest%20Screenshot%2001%20%5BThumbnail% 5D.jpg)![http://dl.dropbox.com/u/8506272/Publicity/Burning%20Forest%20Screenshot%2002%20%5BThumbnail% 5D.jpg](http://dl.dropbox.com/u/8506272/Publicity/Burning%20Forest%20Screenshot%2002%20%5BThumbnail% 5D.jpg)![http://dl.dropbox.com/u/8506272/Publicity/Burning%20Forest%20Screenshot%2003%20%5BThumbnail% 5D.jpg](http://dl.dropbox.com/u/8506272/Publicity/Burning%20Forest%20Screenshot%2003%20%5BThumbnail% 5D.jpg)![http://dl.dropbox.com/u/8506272/Publicity/Burning%20Forest%20Screenshot%2004%20%5BThumbnail% 5D.jpg](http://dl.dropbox.com/u/8506272/Publicity/Burning%20Forest%20Screenshot%2004%20%5BThumbnail% 5D.jpg)![http://dl.dropbox.com/u/8506272/Publicity/Burning%20Forest%20Screenshot%2005%20%5BThumbnail% 5D.jpg](http://dl.dropbox.com/u/8506272/Publicity/Burning%20Forest%20Screenshot%2005%20%5BThumbnail% 5D.jpg)![http://dl.dropbox.com/u/8506272/Publicity/Dark%20Woodland%20Screenshot%2001%20%5BThumbnail%5 D.jpg](http://dl.dropbox.com/u/8506272/Publicity/Dark%20Woodland%20Screenshot%2001%20%5BThumbnail%5 D.jpg)![http://dl.dropbox.com/u/8506272/Publicity/Dark%20Woodland%20Screenshot%2002%20%5BThumbnail%5 D.jpg](http://dl.dropbox.com/u/8506272/Publicity/Dark%20Woodland%20Screenshot%2002%20%5BThumbnail%5 D.jpg)
In all of our gameplay, I am getting a solid 60 FPS.
JOIN OUR FANPAGE!!!
If anybody is interested in helping out with artwork, please send me a message with information and some of your work
-mokazon