I am not used to WIPs, but I thought i would give a go this time.
I plan to model a Marantz M-CR603, which is a sort of all-in-one amplifier.
I have the pleasure to own one of these (thanks Mum !), and I thought it’d be a nice modelling experience.
Here is what I’ve got so far, as wireframes.
No materials yet.
@ James_Z
Well i don’t know if it is really special, but that’s a really neat little pack. It can basically do everything.
CD FM/DAB of course, but also internet radios, USB stick things, uPnp/DLNA capabilities to read anything on my network omputers, etc.
Even Airplay.
Next step is either refinements of these materials (the knobs for the speakers are made out of a transparent plastic that i can’t render properly at the moment…) or modeling of the front.
You mean not 100% perfect ?
I applied a very slight displacement noise on the top so that it is not 100% perfectly flat : when seen from a low angle, I can see that the reflection is a bit distorted on mine (the real deal), that’s why.
I have started to render some “beauty” shots, but i am soooo bad at lighting.
And i can’t bring the model to shine properly: where the black reflective surface of the display meets the frosted metal, there should be some highlights due to the curved chamfer on the black plastic. But these are not visible in the renders… Either i made them too small or… i am really THAT bad at lighting !
Boy, I can’t master lighting. I always end up doing 35 test-renders, adding lights, removing them, changing the background, adding a world, removing it…
What do you mean ? You mean all that printed stuff at the back ? I do own one of these, so I took it as a reference and made it myself with inkscape. I used the UV layout as a guide, along a carefully scaled wireframe view of the back so that I could line up things efficiently and carefully.
The font isn’t exactly right of course, but that doesn’t matter: it does the trick.
Same at the front: the font family probably is a bit off, execpt the Marantz logo that comes from a high res image transformed to a mesh.