I would like to show you some screenshots and videos of my latest project “Europa 2045” .I’m working in a Team with Jona F. The story is finished to 60% (i dont want to post information about the story yet )(But a little information on edge, is it not the continent “Europa” its the same named moon of Jupiter).
Looks like a good start,the ragdoll model is pretty well made ,since there is a gun I assume that this is a shooting game based on physics?. good luck with the project
Lookin’ good, LarsHolsten! Reminds me of the early Halo games a bit(compliment!).
Can’t wait to play a game demo/see a video of the gameplay! keep it up.
Well, i’ve edited it with paint, so it’s not highly detailed image, but i think it’s ok :p, i attached one image that shows how i see the screen you posted, sort of opinion/criticism mixed.
Point 1: its dark because thers a power failure
Point 2a: Ther is a normal at 1.000
Point 2b: Ther is a normal at 1.000 to(i DONT choose the texture ! xD i make all the textures my self ! from scratch an)
Point 3: Ther is now light at the ceiling, sun is falling in at this side ther a window
Point X: i dont now wath you mean that are cabels
Now i understand the orange, which had nosense in the start xD
You used normal map, but the normal map of blender, which doesn’t work so properly, maybe just for surfaces like alphalt, for complex object you need some external program, and to add those texture, one for the diffuse(color), one for the normals, one for the specularity, and one other for the displacement. The final result is a wayyyyyyy better i’m rendering a video in blender, and i’ve already saved some pic, to show you what i mean, i’ll post shortly by editing this post
EDIT: i had time, since my posts are my firsts and i need the approval thing, i did a short video, to show you what i meant, i think you can understand it by yourself