Do I get to be the first one who thinks that either the rear is way too wide y-wise, the hips are too large x-wise and/or that the stomach seems to have been squashed with a corset of doom?
Also, your proportions seem to be a bit off there. I think average person is about 7-8 head lengths tall but that varies, just a general observation.
Working again on Elissa:-) well I’ve been playing with proportions and improved the body. The butt looked a little sacked down and the chest/stomach looked indeed a little squashed. I think it now looks a lot better as you can see in the animated GIF below (OLD and NEW situation)
I need nore critique / comments…
Thanks again Jim9137… I guess it now looks better at the point you noticed?
Definite improvement there, but there is still few odd things in the model. I’m no anatomy expert though, and it’d seem like most of the problems are more of nature I do not wish to dwell on.
It seems like though, that there is funny crease on the side of her. At least that’s the way it looks on the rotating image serie you have posted there, in the second picture you can see it pretty clearly. ALSO, your muscle structrure on the legs seem to be a bit off/lacking. Try to find a muscle reference sheet to see what I mean, or just look at highly worked up girlies on fineart.sk, a site which you should study hard.
The hands look a bit small as well, most of the people have their hands reach to their eyebrows/half-forehead when put up against it straight, starting from the end of the palm. Try it, you could be amazed.
The ahem, boobs and face look good to me though, as well as the general shape of the model. Abdomen/groin area seems to catch my eye the most (DING!), but I just can’t say if there is something wrong with it.
It seems like though, that there is funny crease on the side of her. At least that’s the way it looks on the rotating image serie you have posted there, in the second picture you can see it pretty clearly. ALSO, your muscle structrure on the legs seem to be a bit off/lacking. Try to find a muscle reference sheet to see what I mean, or just look at highly worked up girlies on fineart.sk, a site which you should study hard.
Hey Jim9137, you are totally right… I think I have to put some effort into working the crease. I already tried it once, but maybe I just have to many verts at the side, mmm I’ll have a look.
About the leg-muscles, I’ll have a look. I tried not to overdo the muscles in the legs, but maybe they need to be defined a little better as you say. I’ll give it try.
So I guess she’s not looking ugly 8)
Thnx man.
PLease let the comments flow… if anyone has some, I’d love to hear them from you!
There’s a funky ‘bump’ in the feet, about the midway up to the ankle. It doesn’t look like it belongs there, I’m under the impression the feet are more concave than convex in nature in either case. I suppose it could vary from person to person.
Hey Streen, nice ref pics. I already reduced the bump Jim was talking about, so I hope it’ll be better.
I was working on the feet to improve them a bit and the reference helps.
I’ll post a new update soon… but I haven’t had much time yet to do much.
Elisa looks right jeje. I’m also suprised about the progress of your work. As I’m seeing you have yet some useful inputs about anathomy&modeling, I have nothing to add but a “Gold Rule” in “muscleing” a body: No one of the human body curves is convex (considering convexity from out of the body, or concavity innerly). You have all things about this right in your Elisa, but perhaps unconsciously.
The apparently convex curves in an human body are a set of small muscles/fat (for example in the neck, behind the legs,…) which shapes under the skin.
No more comes from a fine arts student astounded with his useless artistic learning
Glaurung
I used a power setting of 1.000, which is the minimum and also the scattering is set to the minimum 0.100. (Btw, previous renders are also rendered withth e minimum… only things was the AO was enabled and set to strong + I had rampcolors defined on Elissa…)