Help us to help you

ive notice there hasnt been a post here 4 a year

Yeah you’re right. BUMP HAHA.

It can’t be bumped, noob, it’s a sticky! durr

Yes, I did indeed just quote myself.

nua uhhhh…

@neil89: I cant answer you this question, but i think you should read some Tuts about that, i also did! Some are VERY helpful…

I also agree to the starter of this thread! its also helpful for others who are asking the same questions so they dont have to make multiple Threads to 1 question…

I am an absolute beginner doing the ‘My first animation, GUS’. When I insert a new lamp and/or hemi and track it to GUS, Gus ends up at an angle perpendicular to the last light source I tracked it too. This did not happen when I tracked the camera to him. Am I doing something wrong? This is what I am doing.
With lamp selected, I then box select Gus and press ctrl T - Trackto constrain. Gus then leans back at about a 60 degree angle facing the light source. Please help. I am close to rendering and am pretty excited about finishing my first animation but would like it done properly. Thanks.

l have visited this Posts and l Support your viewpoint…


self-introduce:I like to play World of Warcraft, wow gold is virtual currency by wow, it is hard to obtain, so cheap wow gold is being welcomed by players, I often buy wow gold and wow power leveling to raise my characters Fighting capacity.I say these things in order that make more friends with wow fans here.

I have a slight problem i’d like to voice (and please forgive me if I’m posting in the wrong place)
I’ve been playing around with blender off and on for about two years now, and i’m not going to say i;m good at all. Far from it.

I’m currently working on a floating city and have made a kind of gold cathedral in a different scene. I want to put my cathedral in my floating city, and i was wondering if it was possible to somehow save the cathedral as something in the tool box to pull up in another scene.

please reply

Check out my signature for free help

I am to support the! ~

Thank you man.

This is exactly what I joined the forum for.

~MisK

This should not be a ‘‘suggestion’’ – It should be a requirement with penalty of having all offending posts removed. I really wish people would keep it in mind, others will follow with the same issue and a good descriptive subject line helps emmensely when skimming for a solution. Oh, by the way, the subject of this thread is ‘‘Help us to help you’’ so it does not help to post comments that do not apply to that subject directly. Comments that are not relevent should be kept to oneself.

Some real help, speaking of help. I noticed one comment about the resident search. I have to say, like all forum searches it sucks. (Can I say that? It does suck.) The problem is not exclusive to this site. All forum searches suck!

Ok, so its really easy to point out a weakness. How about a solution. I found a great solution, but first let me define the real problem. It seams all forum searches pre-decide what your search should be. Vague and indescriminant. If you want to know ‘‘where is the mesh tools’’ the forum search will often cut out any word less than 4 characters, and it will often cast out any words it deems to be “too common”. Ok so the words ‘‘where’’ or ‘‘mesh’’ might be commonly used in many posts so lets get rid of that, and the words ‘‘is’’ and ‘‘the’’ are too short so lets blow those away too. Now your search term has been reduced to the word ‘‘tools’’ and gets you 10,000 hits. Worthless!!! So what is the solution?

Go to Google. Google is your friend. Learn how to use Google for all your forum searches. First let me say the example I gave above may not be the best. I did not try it per say, but I have seen very poor search results here as well as other forums. Lets just go with the above example. Go to Google and try to assemble your search term as you might find it in a thread. Start with the exact question. Some people actually use the exact phrase when they post their subject line. You want to put the whole question inside quotes and always put a + plus sign in front of the quote to emphasize importance. Like so:

+‘‘where is the mesh tools’’

If that does not give any hits then try diffenent tense:

+‘‘where are the mesh tools’’

If that does not give any hits then break it down some:

+‘‘where are the’’ +‘‘mesh tools’’

And keep breaking it down, changing tenses and moving the quotes until you get the hits you are looking for:

+‘‘where are" the +’‘mesh tools’’
+‘‘where is’’ the +‘‘mesh tools’’
+‘‘where mesh tools are found’’

Google is not biased about the length of the words, or how common they are, and Google scans all websites and all forums so if the answer is in any forum then Google will find it. Oh, speaking of which, it does help a lot if you want to search a specific forum to add the product name to your search, like so:

+‘‘blender’’ +‘‘where is the mesh tools’’
+‘‘blender’’ +‘‘where are the mesh tools’’
+‘‘blender’’ +‘‘where are the’’ +‘‘mesh tools’’
+‘‘blender’’ +‘‘where are" the +’‘mesh tools’’
+‘‘blender’’ +‘‘where is’’ the +‘‘mesh tools’’
+‘‘blender’’ +‘‘where mesh tools are found’’

Google is the best ‘‘forum search’’ anywhere. Try it and you will soon find it runs circles around any resident forum search. Another good thing about this Google search method is you will never be prompted for that annoying captcha verification :slight_smile:

is there a undo button or something for wjen i mess up

hi theeth,

i have a small doubt in Blender.i am maya artist.
in maya its very easy fill a face if there is any holes in a mesh.but in blender i found that when i do the fill hole option with shift+f key the face which is created is triangulated.why is it so ? or is that the proper way of filling a hole ???

Regards,
yeldho

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http://blenderhelp-askaquestion.blogspot.com/ Just ask any question from noob questions to pro questions!!!

  • Qzone log,belstaff on sale | Back to logs list 39475449 2009 年 05 月 28 日 22:05 Reading (loading. …) Comments (6) Category: Personal Diary tag afraid published cancel | Back to logs list

Undo is Ctrl-Z, Redo is Ctrl-Shift-Z (may not work as expected in all circumstances).

For the fill question, what version of Blender are you using? Shift-F is fly mode in Blender 2.5, with Alt-F being fill. Shift-F looks to have been fill back in 2.49. In either case, you should be able to do Alt-J after to convert those tris into quads.

http://wiki.blender.org/index.php/Doc:2.4/Tutorials/Modeling/Meshes/Fill_Faces

A have been reading a lot of threads and noticed that tons are already SOLVED, but still has not clicked on the SOLVED button hiding in the Thread tools tab, it would be a good idea to encourage people to go back to their threads and click SOLVED if their posts are already SOLVED.

I dont know if it is because they just dont find this tab, it took me a while to figure it out where this option was after posting a new thread. Since i just found it and went ahead and switch my threads to SOLVED, well, this is just personal experience.

Let’s do something about this guys. It will show better how the blenderartist.org network works.