Hi everyone,
I have been hard at work on an MMORPG using blender 249b, some people here requested an update thread a while back and due to work schedules and some serious net problems on my development machine I am just getting to it now.
The Project is Code Named: Project Bane
it is not yet open to public input as most of the work is very critical coding at the moment.
Later in the life of this project I will however be looking for general input and may post topics here for people to contribute to.
So where am I on this project?
I have an account client with custom text rendering scripts/set-ups that allow auto-scrolling and text wrapping. currently there are a few topical bugs on backspace but nothing serious.
I have a map Loader and file system, objects are dynamically loaded from exterior files in game.
I have the start of a character designer
I have several server scripts that I’m working with many are functional but due to net problems untested.
I have a client login script.
Game-play- pre done, I had been testing simple game-play principles in blender for a long time all I will have to do is string them into network messages and such.
Right now, before I get to testing the server, I do still have a few questions about code and may periodically ask those in the coding section of the forum, keep in mind this project is using older python, however most features you shoot at me in new python blenderese I can translate to 249ese to some capacity.
Models, thats the fun part, I already have a good handle on graphical works after close to 9 years testing out how to make various forms and make them move.
Sound dev, I am using midimaker, lmms and wav editing software to output sounds and music.
so that’s where I’m at, at the brink of do or die lol. testing the server will commence and a few questions already need answers.