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  1. #1
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    Last edited by endi; 18-Oct-08 at 09:58. Reason: Edited to add image attachment for gallery



  2. #2



  3. #3
    Member blazer003's Avatar
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    Jan 2004
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    So real time, as in game engine? If that could be incorporated into a game with that amount of detail, that would be simply amazing. It looks really good. One critique, is that supposed to be a gatling gun on the front? Maybe it's some other weapon, but it looks like a gatling gun, and if it is, the protrusions don't look like barrels. I'm sure that you probably already know this and have your own reasoning.

    Amazing job on the texturing and modeling. Looks very classic Falloutish.
    Last edited by blazer003; 15-Oct-08 at 12:30.
    Never think that you know so much that you are unable to humbly ask a simple question, and never forget you once knew nothing.



  4. #4
    Member free_ality's Avatar
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    Once again endi kicks ass. Everyone's. And he does it stylishly.

    Wow.

    5 *s.



  5. #5



  6. #6
    blazer: It's not a gatling gun, it's a gaussian gun. Those aren't barrels, they look like rails for the magnetic coils to go on.
    Last edited by ZombieJohn; 15-Oct-08 at 12:41.



  7. #7
    Member martinsh's Avatar
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    Oct 2006
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    riga, latvia
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    Beautiful!
    Really nice use of detail maps.
    How many tris?



  8. #8
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    Montreal, Québec, Canada
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    amazing texturing on this one. Flawless.
    Js Guillemette



  9. #9
    Member Nitronic755's Avatar
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    Nov 2006
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    Christchurch, New Zealand.
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    887
    Beyond my ability to criticize.
    Active WIP's: Lamborghini Gallardo Superleggera | F-22 Raptor | Ferrari 430 Scuderia

    To all Blender Car modellers, join BlenderCars.com.



  10. #10
    Give us a shot with wireframe on the low poly one.
    A true artist will always passionately create things that have no value to anyone but the artist.



  11. #11
    dam. that's somethin nice.



  12. #12
    Member egan's Avatar
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    2,154
    Whoa, that is one tricked out Volkswagen Beetle!
    System Specs: Arch Linux, Intel Core Duo @ 1.60 GHz, 1 GB RAM, ATI Mobility Radeon X1300



  13. #13
    Member Lilgrudgeboy's Avatar
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    Dec 2007
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    Hell
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    How do you make your normal maps? I've used crazybump but my demo ran out and i dont have any money =(. Iv tried Xnormal..But that was confusing

    But your model is amazing.. This is going to the gallery no doubt!
    "Haa! I dont have to kill anyone, its all up here. Believe me, if i started killing people there be none of ya left."



  14. #14
    Why do i even try anymore? Honestly, endi, you're ridic.



  15. #15
    Member CubOfJudahsLion's Avatar
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    I only have two words for this.
    1. Awesome!
    2. Tutorial?
    "My ears had heard of you, but now my eyes have seen you." Job 42:5

    "The real voyage of discovery is not seeking new lands but in seeing with new eyes" -- Proust



  16. #16
    Member Hippie's Avatar
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    Mar 2003
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    Finland
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    Your designs are always a pleasure to look at. You've got a very nice style in your mechanical designs and your texturing skills are simply but superb.
    Visit me here, or here
    Latest finished: Android Phone, Minnie, Nick Knatterton



  17. #17
    Member fobsta's Avatar
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    May 2004
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    London
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    864
    Lovely stuff as usual.

    Can we have a turntable animation to drool over please?



  18. #18
    Member TheANIMAL's Avatar
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    Mar 2005
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    Higher Crackington, Cornwall, south west toe of Great Britain.
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    3,209
    Holy wow, fantastic modelling and texturing.
    .
    Is this for the black noise engine again?



  19. #19
    Member BgDM's Avatar
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    Mar 2002
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    London, ON.
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    Moved to the gallery. Some great work with low poly stuff endi.

    BgDM
    Reality is an illusion caused by lack of alcohol.



  20. #20
    endi ! HOO endi ! why I have the feeling that you are up to something!
    Can it be!
    That is some real time render you did COOL 5 stras



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