Stored Views
User defined views, pov, layers and display presets.
Update : 24/05/11
Script : space_view3d_stored_views.py ( to place in your addon folder )
Release : 0.2.2
New in 0.2.2 :
- References to objects are still valids even if the object’s name has changed
- Checks on data import : i.e. : check if object referenced exists
- Improved (hopefully fixed) logic for previous / toggle
- support for trunk build (changed api in r36710)
- misc. UI tweaks (import/export are no longer ina pop-up menu)
- stored views name display in 3d view (experimental)
- wiki and tracker urls
New in 0.2 :
- Quadview support (limited : can only save the upper right viewport status)
- Import settings from another scene (images below)
- Import / Export settings to .blsv files + preset folder
Video demo:
Where and what is saved :
Stored Views can be accessed in the property panel of the 3d view.
It has 4 modes of operation, depending on which the following are saved or restored:
- POV - Point of view
[LIST]
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point of view, obviously
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perspective mode: perspective, orthographic or camera
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field of view : lens
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clipping: start and end
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view lock : center of rotation, cursor or object
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Layers
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visible scene or view layers
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layers lock : determining if scene or views layers are visisble
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Display
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viewport shading : textured, solid, wireframe or boundbox
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show only render setting
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show outiline selected setting
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show relationship lines setting
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grid settings : show and settings
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axis visibility
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material mode: texture face, multitexture or glsl
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texture solid setting
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quadview settings (0.2)
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View
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all of the pov, layers and display settings
[/LIST]
Import / Export :
As of 0.2, stored views can also be imported/exported to a .blsv file (largely inspired from Theme Manager from Crouch). Settings can also be imported from an another scene. You can also choose to replace the current settings or append to them.
As 0.2.2, import/export might be filtered according to the differents modes
View name display :
View name display can be toggled in the option subpanel. If the current 3d view status is different from the last set stored views the name will disappear. Furthermore, an indicator appear into the list to show which stored view is currently selected.
Warning : this feature is still experimental. But if you try and blender crash, I’m interested in knowing what you did to make it crash (console output would be nice)
Know limitations / Bugs :
- Quad view limited support (I didn’t find where’s it stores all the data…)
- stored views name display in 3d view is still experimental (blender might crash)