This thread can be used to post your experiments with new features in blender.
Great ideea!
Trying Ambient Occlusion, looks almost like yafray:
nice, but whats with that baaaad reflection?
that is one SWEET image modron, holy cow. what features did u use?
new textures, ambient occlusion and radiosity, combined with some good old blender internal raytracer with some serious fresnel.
Voronoi/Minkovsky used to displace a subsurf sphere. Earth texture just for effect. You could probably do a really good toad with that effect.
well I was experimenting with particles, 70000000 partivles for blotchy (cloudy vision) and about 9000 particles for red blotches (blood vesels)
yea, and I put a new topic with this in it too because i turned it into something.
whoa, but whats up with the screenshot?
what was the render time?
oh, i like taking screen shots. Its a little facination of mine, the computer acualy knows what it is displaying…
Ah render time was, 3 min on my old pentium 2 equivilent + Geforce FX 9200 vid card. Mostly because I had a very slight motion blur in there, so little I can barely see a diffrence.
Hi all,
I am new here, so hi all.
Here is something I created using 2.3.3, skin was done with procedural textures, model from makehuman:
(edit: replaced the picture with something a bit more advanced… and again…)
Old face, new lamp
(Hope it shows) and yes, his eyes are still looking in 2 different directions…
great idea.
http://doug.mud-puddle.co.nz/gallery/public/AWESOMEFIRE
how come the image tool wouldn’t work? i.e.-
anyway, i used blender 2.32 and the new ambiont occlusion, but just slightly…
Which lamp?
prolly AO
AO Isn’t a lamp, It’s a setting.
BackiZ wrote:
Old face, new lampWhich lamp?
AO Isn’t a lamp, It’s a setting.
SkeLeToR was right, in my blender version the AO was in the lamp menu under the spot, hemi, sun etc. so I said lamp. But it was moved to the worldbuttons now, I believe.
really? Why did they move it?
thanks for this thread!
.b