Introduction
Sketchfab is a website on which you view your models in 3d, without needing any plugins. This add-on lets you upload your models from within Blender to Sketchfab with a single click. For a demonstration, have a look at the video below.
Features
1-click uploading
Api Key is stored, so only needs to be entered once
Uploading is done in the background, so you can continue using Blender
Download
You can download the add-on at the Sketchfab exporter website.
This page also has some additional information on the different options of the exporter and explains where to find your Api Key.
I hope you enjoy this add-on. All feedback (bug reports, feature requests, general comments) is very welcome.
I would like to ask you: Specular map works fine, but Bump image map appears as specualr too after upload. (Bump is that like doted texture). Are there any limits for bumps? Thanks for more info.
Second problem is snapshot. At the beginning worked fine and suddenly it takes only some blenders UI shot. Even I tried âSnapshotâ function on Sketchfab website under âEditâ - it took snap that was visible in preview too, but click on âSaveâ button does nothing. For other changes like camera position works fine.
(OS X 10.7, Safari latest version)
Anyway itâs awesome to publish model just by one click, thanks a lot
It would be great to have some basic support for cycles materials. Like use image and UV. Most of my work use cycles as others use. So it is quite painful to translate them, usually I canât use only internal.
Iâm encountering an issue trying using the Sketchfab exporter in Blender.
I get an error :
âCanât open file Sketchfab_2012_10_04_16_48_32.blend@ for writing: Permission deniedâ
Is it an MacOS issue ? where the script try to write this file and what permission I have to define to that folder ?
Or could it be a network issue, assuming that Blender couldnât reach the sketchfab server through our proxy ?
looks great, nice addon. Just one thing: it shouldnât be located in the N-panel, Iâd rather add it to File > Export menu. Requires one more click but the place would be more appropriate and your addon could get accepted for trunk.
Been trying to upload for 2 hoursâŠ
the blender exporter just say error, no more info anywhere⊠not even in the info panel
obj and 3ds files fail textures or gives error when uploading as zip.
to find the api key⊠i just guesses is the console icon in the dashboard⊠still not sure if that is right⊠as there is no letters that indicate thatâŠ
any step by step guide ?
this is the model, please try it yourself : https://www.dropbox.com/s/8uxf4t01pinivlq/30%20LODs_sketchfab%20.blend
also , there is no support on the web, nor any contact or forumâŠ
not so good experience so farâŠ
Is this the best place for asking: How can I kill the upload once it has commenced?
The reason to kill? The free account with Sketchfab has an upload limit and sometimes even if I thought that the blend was less than the 50 MB threshold, Blender thinks otherwise and sets me straight, but then I have to either A) wait for the upload to complete and be informed of an âERRORâ or B) hit escape which seemed to not do a thing as the uploading message is still seen. And simply closing Blender results in a crash of Blender.
@Bart - First off, a BIG THANK YOU!!! for making this awesome addon.
@Tweakingknobs - Sorry youâve had to wait so long for any kind of a reply. Hereâs some information that will hopefully get you started.
You first need to set up an account over at the Sketchfab site - this is free; no credit card is involved, and where the API key originates. Note however as I mentioned above, there are limits to what you get for free, but at least you can play around with how stuff works. Then, the key gets entered once in the handy little interface that Bart made for Blender.
Be sure to read Sketchfabâs FAQs and once youâve gotten your first model uploaded using Bart awesome addon explore their interface. Those guys over there are working hard at making this into a fantastic resource for all 3D artists.
Traceback (most recent call last):
File âC:\Users\Septyan\AppData\Roaming\Blender Foundation\Blender\2.67\scripts\addons\blender2sketchfab.pyâ, line 289, in execute
hidden, packed = prepare_assets()
File âC:\Users\Septyan\AppData\Roaming\Blender Foundation\Blender\2.67\scripts\addons\blender2sketchfab.pyâ, line 147, in prepare_assets
if not img.packed_file:
AttributeError: âNoneTypeâ object has no attribute âpacked_fileâ