Hi,
I modelled some new furniture so here are some shots of a rest room with the theme based on text and numbers.
Modelled with Blender 2.63
Rendered with Octane (instance version)
Edit :
Here are some tec info,
Render kernel : Ambient occlusion mode 4 (like brute force in VRay)
Lighting : HDR + mesh lights to increase light coming from windows
Material : 2 x GTX580 3GB
Rendering time : 2 - 3 hours in 1600 x 1600
Postpro : To fix lighting and remove some residual noise
Polys : About 8 million including instances (like for the carpet)
Amazing work!!
The couch material looks scary though, other than that impressive modeling and beautiful compositions and renders.
What graphic card do you use and what kind of render times do you get at your render resolution?
Indeed, this series of related images needs to be. (Taken together as a set, partly because it’s a good cross-section “commercial photo spread,” and also because it’s various shots taken of “a set.”)
Beautifull as always!
Techinally perfect but above all is the beauty of light and composition.
Love so hear everything you choose to share with us.
But I am very curious about the what post pro methods you use, the importance of dof and color balance.