Testing it, it’s really a great idea to make your ui more customised.
Though, i don’t know if i ran into a bug or if the addon is currently “proof of concept” only because the functions inside of a pinned menu do not seem to work :
By example
After enabling the addon and in the n-panel -> display tab enabling “Show Menu Pins”, i go to Edit Mode.
Then from the bottom menu i click on Mesh , then on Transform, and click on the “Pin” to make the Transform menu a floating bar
So far it works, i move the “Transform” bar somewhere in the 3DView and right click to put it there.
From there if i just left click to open the menu, the Transform menu only “flicker” and close as soon as i release my click, in fact i need to hold my leftclick to keep it open.
And then no way to left click on any function to make them work.
@@Sanctuary
Yeah, that’s a problem I will be fixing.
Right now you can click-hold on the button and move your cursor towards the option and release LMB*.
Looks super useful!
Thanks. I’ll have to try it out soon.
Suggestion (in case you already don’t have it), can you create a hotkey to toggle the onscreen visibility of the “Pin Menu Screen”. Basically alowing to clutter up the screen (in organized fashion) with a bunch of pins, and then toggle the screen to have a clear workspace as needed.
Add (customizable) alpha to it if it’s not too much hassle.
if you go for multiple ‘pages’ invoked by unique hotkeys - bang, you got a custom UI. Then add an export/import for sharing.
Just suggestions, I know it’s not what you set out to do. Great work so far.
Simply brilliant!
I noticed that changing the layout screen, the Menu Pinned disappears, but is still considered visible.
I attach images to better understand …