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Thread: Rust language 3D logo

  1. #1

    Rust language 3D logo

    Hello everyone

    I'm starting this thread to ask you for suggestions to my rust-language 3D logo i'm currently trying to accomplish.

    Here is my WIP logo i'm talking about:
    Click image for larger version. 

Name:	rust.png 
Views:	954 
Size:	596.7 KB 
ID:	361958

    Here is the rust material i use for this model:

    Click image for larger version. 

Name:	rust_material.png 
Views:	756 
Size:	240.0 KB 
ID:	361959

    And yes, this one from Andrew Price's tutorial.

    Image blur is the node from b°wide NodePack.
    So... what do you thing? How can i make it better?
    Any suggestions?

    Thank you, and have a nice day



  2. #2
    Scene itself could be found here: https://www.dropbox.com/s/h3h4okgddiuj1fu/rust.zip?dl=0

    Logo in original looks like this: https://upload.wikimedia.org/wikiped...black_logo.svg

    And yes, i forgot to mention it: Rust is a upcoming programming language.
    Read about this lang on wiki: https://en.wikipedia.org/wiki/Rust_%...ng_language%29
    Last edited by Nylithius; 15-Feb-15 at 13:21.



  3. #3
    I recently made a similar material which is simpler, but it is for blender internal renderer not cycles. it's a blend of two materials using a texture input to control their influence.
    here is the blend if you want to examine it.
    Name:  rustmonkey2.png
Views: 524
Size:  127.2 KB
    rust2EXP1.blend
    Last edited by Modron; 15-Feb-15 at 19:27.
    nodes tutorial on 'stenciling': http://blenderartists.org/forum/showthread.php?t=73088
    nodes tutorial on custom sequence wipe: http://blenderartists.org/forum/showthread.php?t=90989



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