Nylithius
(Nylithius)
February 15, 2015, 5:14am
1
Hello everyone
I’m starting this thread to ask you for suggestions to my rust-language 3D logo i’m currently trying to accomplish.
Here is my WIP logo i’m talking about:
Here is the rust material i use for this model:
And yes, this one from Andrew Price’s tutorial .
Image blur is the node from b°wide NodePack .
So… what do you thing? How can i make it better?
Any suggestions?
Thank you, and have a nice day
Nylithius
(Nylithius)
February 15, 2015, 6:36am
2
Modron
(Modron)
February 15, 2015, 4:10pm
3
I recently made a similar material which is simpler, but it is for blender internal renderer not cycles. it’s a blend of two materials using a texture input to control their influence.
here is the blend if you want to examine it.
rust2EXP1.blend (1.91 MB)
dlc
March 3, 2020, 10:30pm
4
You still working on this? I may want a version that is similar for a Rust project we are doing. Feel free to email me [email protected]
Thanks.