I’m starting this thread to ask you for suggestions to my rust-language 3D logo i’m currently trying to accomplish.
Here is my WIP logo i’m talking about:
Here is the rust material i use for this model:
And yes, this one from Andrew Price’s tutorial.
Image blur is the node from b°wide NodePack.
So… what do you thing? How can i make it better?
Thank you, and have a nice day