HOLY MOLLY! Welcome to BA!! This is very impressive --> I would like to ask you lots of questions, if you don´t mind.
Regardless whether you mind or not, I´ll ask this: would you please share a viewport render and do you have an online portfolio/some place work you´ve done before can be marveled at?
Yes hi, sir, i would really love to know how you’ve accomplished that marvelous looking fur. I mean. I’d REALLY love to know, like oh please CGI god, inspire this human cookie to create a tutorial.
@bluebiscuits My first question is how are your render times that low? Secondly hair is something people have a lot of trouble with. I think the community would love to see how you did this, either via a tutorial or short making of.
First post yet you joined a year ago??? Black edge looking at the screen from an angle on the left side of the image, possibly a giveaway to cut and paste job? Questionable especially because of the render time and settings.
There are 8 particle systems all together, divided into sections since wolf fur is different over the whole body. It also allowed me to focus on a small area at a time.
For the settings I mainly played around with the random and size sliders in the roughness section, and also a little bit of clump for the body and tail. I didn’t really need to change many settings though to be honest since most of the effect is done through the combing itself.
I studied a lot of reference images and videos, and also watched every film i could think of that had a cgi wolf in it, then watched the behind the scenes to see how other people tackled it. It did take me many attempts to get the fur looking right, it’s mostly down to the combing
I joined ages ago but could never figure out how to actually post things, since I don’t use forums much And I promise it’s not a cut and paste job, though I take it as a compliment I’ll post more images of the model and viewport so you can see