Hello!
I am 3D designer.
I write code for my menu [WIP] “MASC” with a collection of frequently used commands when working in Blender.
The main idea of the addon ‘MASC’ is this:
“daily tasks with simple code”
‘OBJECT’ & ‘EDIT_MESH’
- EditeMode
- ObjectMode
*Shape Keys
New “SBox”.
Hello everybody!
An attempt to solve the problem with instability in “Bsurfaces” can be counted). Namely, Reorder Splines, which does not always work stably.
WIP “MASC” tab: “SBox”
Now you can simply select in order all the splines in the direction of motion and press the “Connecter” button. All splines will be assembled into one object in the correct order and then use the “Bsurfaces” functionality as usual. Mesh will go in the direction in which it is necessary.
among other things
QUICK MENU
- EA_Curve:
CTRL + Wheel (Down\Up) Mouse: Rotate
SHIFT + Wheel (Down\Up) Mouse: Scale
ALT + Wheel (Down\Up) Mouse: Quantity
Enter: Finished
ESC: Quit
- SymplyArray:
*Parent Free
*Sphere
The “Curver” button also converts the selected edges into curves.
The first review is the search function “SRCH” duplicates the selected objects. Search the position and rotation of coordinates in space:
I tried to implement a search function for duplicates. this feature I saw in G. M.
> Girdle them all
The Button “CW”: create the one ring or the connection of the two rings (bézier_curve).
For me it was important to keep the inner diameter of the ring edit the diameter of the profile
Now it is possible to freely choose one of the three profiles of the section of the circle and the curve
> Bevel & magic & rock&rollThe Button “Bv ||” & “Bv =”
V 0.2
“BnS_Plus”
> “RL” Render prop
>“MatCap”.Scrolls matcap:
> list “Camera PREF”
__Buttons “Nout” & “Restore”.
I turn out object normals for quick visual determination of wall thickness.
The button “Restore” turns the normals in the opposite direction and, if desired, makes the editable object unique.
7)Button “BUP”:
8)Button"Rot&Dub"
9)Button “Gruop”
Create a group by the name(item) of the active object.
New:“Created a total group”
10)“STL”.
I added the export button to the “STL” format.
To name the exported file, you can use: group name and object name, as well as your arbitrary name.
While only * stl.
Now the exporter assigns the name of the group to the name * blеnd of the file.
//This feature is useful when exporting files with unique names often//
11) “Grad” is Graduation
This function duplicates the object with subsequent scaling
** ** ** ** ** ** ** Hidden functions: ** ** ** ** ** ** **
Press the space bar and enter the name of the function
**- “Organizer”
Organizer of objects into a single matrix:
**- ‘QShrink’
**-‘QMirror_Object’
**-“ProDrive”
- automatically creates the “Volume” control properties of your “Shape keys” in the UI panel
-button “Del Prop” - removes properties created properties
**-“SatThick”
-Automated process of visual control of the thickness of a sculpture or element.
DOWNLOAD
INSTALL
- “User Preferences” → “Add-ons” → “Install Add-n from File”
- “Save Users Settings”
Donate
You can donate if you like the tools: http://paypal.me/AlexM3D