Hopefully tomorrow and tues I can stomp out the rest.
if you pay attention to this - it shows you how to setup a serializer that accepts Xbox controller input*
Hopefully tomorrow and tues I can stomp out the rest.
if you pay attention to this - it shows you how to setup a serializer that accepts Xbox controller input*
end of night 1
The character looks simple but It is cool
Yeah, I think the style of the character is great.
One of my favorite BGMCs I went with really simple hand painted characters and I think it turned out well.
That style works really well for game jams I think.
The character is the work of Konrad, my friend the artist from poland. =D
That’s sweet! I’ve never seen that done with the BGE before. I might buy a cheap pc controller to try it out. Think this would work?
Edit: Hang on lol… I found a bunch on eBay for .99 free shipping. How is this possible lol. Some of them are US sellers too. Can companies really create knock-off that cheap??
Nevermind… It’s a bug with ebay. It’s displaying a price before selecting the item variation.
Character looks pretty nice. Looking forward for some gameplay
edit:
Ok things can now bleed and or possibly die,
BGMC is nice, becuase things you have done before, you get a chance to implement again better :3
ok typewriter text is in!
enemies walk, attack , and chew gum, but they are all out of gum
Much more to come
Oops double post
Do you know about the shift+space shortcut?
Nope, (is that toggle active cam?)
So now onto the meat of the issue
No. It toggles-maximizes the window your mouse is over so that you don’t have to do all that dragging around of windows to make the preview big.
This is cool.
Thanks Akira_San
mob spawn system is a GO!
Side note, probably going to need a better HD soon.
The game will read 60 fps, but I get little hiccups in the recording, I assume from my hd usage peaking.
(it’s not very high cycle and HD casting likes dem cycles)
Block, death, and respawn are in as well as vehicle physics