If you want to create a boids-like animation, you have to use the particles system, physics set to boids.
But there’s a “Boid” force field available, too— Shift-A --> Force Field --> Boid —but it has no controls beyond Strength and Flow, which don’t really apply.
Can’t find any documentation, apart from a bit of boiler-plate copy-and-pasted “this is what the principle of boids” text from some textbook.
Can anyone confirm whether they’ve ever used it successfully? Where are the controls? Or does it interact in some way with the Particle --> Physics --> Boids system?
I suspect it’s some vestigial thing that needs removing from Blender, but please let me know if I’m wrong