I have created a lip ring for a character. I need for the lip ring to follow the movements of the character’s mouth as this will be an animated work. Like, when I use the shape key morph for let’s say, ‘Mouth Open’, how can I get the lip ring to follow the ‘Mouth Open’ morph?
And, because the lip ring also includes a chain attachment, is there any way that I can get the chain to swing with the movements of the character?
Any help on this would be greatly appreciated. Thanks in advance!
~Pixie*