I want to get a good tutorial on setting up bones, specifically for game models. Don’t know if it matters, but we’re using Unreal.
I know I can just use Google, but I prefer public consensus.
I want to get a good tutorial on setting up bones, specifically for game models. Don’t know if it matters, but we’re using Unreal.
I know I can just use Google, but I prefer public consensus.
Though not specific to rigging for games, Humane Rigging is pretty much mandatory to learn about rigging in general.
Yup, definitely. There is no other tutorial series on rigging that even comes close. When it comes to rigging, Nathan is the dude.
For UE4 it’s better to just use a premade rig (like UE4tools) that works with all other animations (and for retargeting). You don’t really gain anything by making an own rig if you’re making a humanoid rig, it just gets you into trouble when you want use the mannequin animations.