I made this when applying to a university class that teaches Blender for heritage visualization (Cergy Pontoise). I’m totally not a religious guy but one of the university’s projects was to virtually reconstruct an abbey now in ruins. My initial idea was to use these renders in a cartoon I was drawing but time flew too fast, so I had to stick with this. Which sucks because I liked my cartoon idea.
Made with Cycles 2.79 denoising, filmic, microdisplacement, PBR materials (incl. Principled), HDR lighting, all the good stuff.
Looking really good. But wouldn’t the stones at the top of the gate in the last render collapse? I guess the stones should follow the contour of the arch, see here:
@melvi I didn’t reproduce anything that exists, any similarity is pure coincidence. @thorst Totally. I just UV unwrapped the entire wall on the same texture. Not good.