I d’like to get some feedback for my actual project. It’s the visualization of a little town in Switzerland. For generating the landscape I used QGis and AccuTrans3d. The buildings I got form the swiss federal bureau of topology. I used a particle system for the forest, the other vegetation was hand placed with the snapping tool.
I think the content is coming together quite well, but I’m at a point where I don’t know where i can take it from here. I don’t strive for photorealism, I like to make a good picture.
Of course I used the denoising feature and the filmic color management. All renders with just 128 Samples.
Thanks. Thats the thing. I don’t know if I can call it finished. I’m still thinking theres something missing or something that can push the image a bit further. Maybe I’ve gone 90% and i wanna go those last 10 procent. - I thought of adding little lowpoly cars and a lowpoly train but then it wouldn’t rarly been seen on the image.
The render is a commission for a political organization of that town and they want to show a birdseye view on their website and on a large banner. I think thats my main problem, if I didn’t this as a commission, if would have choosen am much more iconic town or city. In the render nothing is really shown or stands out. Everything has the same importance. If i did this for an architecture, i could push the new buildings or whatsoever. But now, theres no highlight in it.
Don’t get me wrong, i like how the picture turned out, i just want to go that last 10%.
rontarrant: In fact theres a river going through the whole picture its a bit covered by its surrounding threes. But i think youre right, i have to show the river a bit more.
Thanks everybody, let me know if I should show you some of the process