anon125
(anon125)
September 23, 2017, 9:17am
1
So i made all these signs all with the same text size.
converted to mesh and joined to an adjusted cube like thing as a background.
then i realised that i made them all way to big.
is there some way i can group them and scale them down to the correct size?
the file should open with signtoronto002 which is the sample size.
thanks all
Attachments
worldtrip2.blend (2.45 MB)
Kurtis
(Kurtis)
September 25, 2017, 12:39am
2
I’m not sure I understand what it is you’re trying to do. Group scaling is possible; you just select (Shift + RMB) all objects and press ‘S’.
Lane
(Lane)
September 25, 2017, 4:54am
3
If each objects have a correct origin point.
select individual origin as pivot point then you can scale them. and they will keep their initial place. dont even need to group them. ( each object will use his individual origin as center of the scaling point. )
https://wiki.blender.org/index.php/User:Fade/Doc:2.6/Manual/3D_interaction/Transform_Control/Pivot_Point/Individual_Origins
This work in edit as in object mode.