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  1. #1

    How the hell do I retopology this?

    Sculpted with dyntopo from references, but now I don't know how should I retopology this, I usually use SpeedRetopo but in this case I am lost. Any help, please?
    .blend is attached
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    Cylinder_head.blendCylinder_head.blend



  2. #2
    a google search for "retopology blender" gives you this as the second result.

    https://www.youtube.com/watch?v=2hEH...ariasReinhardt



  3. #3
    Member Felix_Kütt's Avatar
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    I see a whole lot of basic geometric shapes in that form so whats the issue ? just cubes cylinders and wedge shapes all brought together.

    edit: Just to quickly show what I mean:
    Last edited by Felix_Kütt; 14-Nov-17 at 12:45.
    FunLinks: . . . . . . .



  4. #4
    why do a retopo for that complex shape?
    use the Boolean and join things
    should be closer to what you need and faster !

    happy bl
    Nice 3D models = 25 % K.I.S.S + 25 % common sense + 25 % Inspiration + 25 % Knowledge
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