I just thought of a possibility that could improve the animations in my game by a lot! But I am not sure if it is even possible or how to do it.
I want to play two different animation actions at the same time.
For example:
In a snowboard game, while the rider is gaining speed he is adopting a more ducked stance. (this would be action n° 1).
While doing a left/right turn he leans left/right (action n° 2).
Since action n° 1 is dependent on the velocity, it is impossible to play action n° 2 for each possible frame, therefore I would need to play two different actions at the same time.
So now the question is… is this possible? If not, I have to find a whole other approach.