I made a walk cycle, but I want it to walk forward, not just standing in one place. So I went to some professional help on youtube, and someone does this trick in Maya:
I’m talking about the thing going on at 1:54:
But when I try this in Blender, copying the Y-location of the foot ctrl. and pasing it in my root, it only works for the first step. Not the second, because as you see in Maya-tutorial, when he paste it again it is pasted so that the curves go further downwards.
How do I do this in Blender? Whenever I copy a pose, it only copies directly, meaning I’ll have to manually adjust the curves.
hmm yeah he is pasting the keyframes from the foot animation onto the root bone in order to counter the forward momentum, at least i think thats what hes doing, ill have to try out this
That is what you want-- but probably only on the Y channel. You will also want to make sure your keys are clean and your feet are not falling behind or gaining on your character’s body!