Thanks, glad you like it. @Masoud-zamani I agree with you, in the face with the eyes variation I tryied to give a sorta of sweaty/feverish effect but the final result is a little bit exagerated
Hi, I’ve previously simulate part of the cloths in MD without the armor, after I’ve modeled the chest/shoulder armor piece I’ve reimported the character in MD and simulated other cloths (for example the cape and other parts).
Once finished I’ve imported everything in Zbrush to adjust some minor error before to start the retopology in Blender.