Thank you for your reply.
1: Yes, I agree. The voiceover is not very good. My voice and English pronunciation are not good enough to record it by myself. I tried it many times and I didn’t like it even after applying EQ and some filters to enhance sound quality by tutorials.
Based on my previous experiences with (not so) cheap voice artists in 01-Da Vinci’s Tank and 02-Tsar Tank videos, I decided not to use them anymore. And spending over $80 for a “good enough” voiceover or over $150 for professional-sounding narration makes no sense yet.
2: I agree again. I think about it a lot. It will be nice to have characters appropriate to the time. But creating one takes more time than making the main object. And I can reuse this one for all of my animations.
3: This is a series of animations and my goal is to develop my own reusable and recognizable graphical style that fit every topic from “The first shoot mechanism ever” to “Weapons of the future”.
You actually confirmed what I thought. All three points make sense. Unfortunately, this is the best what I can afford yet.
I am currently looking for what I can improve in a reasonable amount of time and for free
Maybe I need to pay more attention to timing and a better storyboard.
Thanks for your time. You definitely got the points and I’ll be thinking about how to solve these issues.