The key is to map your UVs such as they don’t show up. To be honest, I use Substance Painter now as it takes away all these hassles, just using masks. Maybe the layer painter addon for Blender would allow this as I think that utilizes masks.
The key is to map your UVs such as they don’t show up. To be honest, I use Substance Painter now as it takes away all these hassles, just using masks. Maybe the layer painter addon for Blender would allow this as I think that utilizes masks.