So I set the AO settings to skytexture and both on the project I was working on. At 16 samples, here’s the result.
I thought I might be able to get rid of more noise by rendering the image several times and blending the renders together in the node editor somehow. I won’t know how feasible that idea is until I try it. I was just wondering if anyone here had a better idea. Is there a more common method of getting better quality AO?